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In Designer, after making a vector brush stroke, how can I just widen the object without lengthening it? When I try to just increase the width it is also increasing the object's height.

Also, is there a way to convert a vector brush object into an object with nodes on its perimeter?

I am using version 1.8.2.

 

 

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Hi, anotherhoward,

I'm not using the 1.8 release yet, just 1.7.1, but I 'spose the brush works the same.

I'm a little unclear about what you are asking.

"In Designer, after making a vector brush stroke, how can I just widen the object without lengthening it? When I try to just increase the width it is also increasing the object's height"

The stroke along the vector is controlled by the object stroke attribute. Changing the stroke size will expand/contract the spread of the bitmap. Also, the stroke pressure map will vary the spread along the vector.

Designer does not have an auto trace feature. A vector brush is just a bitmap tiled on top of a vector. One might do a screen grab, and run the pixels thru a bitmap vectorizer.

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The brushes in draw persona are raster images on a vector curve, so you are effectively applying an image stroke. You can add a fill, such as a solid colour, a gradient or a bitmap fill.

Do you mean something like like this?
216458077_ScreenShot2020-03-23at18_51_16.png.a5974f2db1b68404f1547f054ed724eb.png

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