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Bug in Vector input of Procedural Live filter


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There is a bug in Vector Input of Procedural Live filter - when you move white dot in widget, value used in formulae is not corresponds to widget one. See screenshots - when dot is on right, screen should be almost white (since vec.x == 1.0). But it stays black. In reality, when user moves dot - screen flickers between real value (making preview white) and non-relevant one... ending up in broken value most of the time.

Strangely on MacOs this works fine without glitches (in 1.7.3)

LiveFiltersVecInputBug.zip

Scr20191214_1218_#1_LiveProceduralTexture.jpg

Scr20191214_1218_#2_LiveProceduralTexture.bmp

Scr20191214_1218_#2_LiveProceduralTexture.jpg

Scr20191214_1218_#3_LiveProceduralTexture.bmp

Scr20191214_1218_#3_LiveProceduralTexture.jpg

Scr20191214_1218_#4_LiveProceduralTexture.bmp

Scr20191214_1218_#4_LiveProceduralTexture.jpg

Scr20191214_1219_#5_LiveProceduralTexture.bmp

Scr20191214_1219_#5_LiveProceduralTexture.jpg

Scr20191214_1219_#6.bmp

Scr20191214_1219_#6.jpg

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