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_nils

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  1. +1 for linking files additionally to embedding them. Linked files are a really usefull feature when working on complex user interface designs, and it adds to the idea of using symbols and or assets: you can use more complex objects in their own files, which then can be used and updated from other team members. If this feature gets into Affinity Designer: please do us all the favour of using relative links (like links to images on web pages), instead of hardcoded / fixed links. Using relative links would make this feature much more flexible and increase interoperability when working with teams using different platforms.
  2. Would a function in the Assets or Symbol Panel be helpful to "Replace current selection with this asset" or, for mass operations, replace all instances of the selected asset with this asset" ?
  3. The original post had one screenshot, now there are five, to illustrate what I am up to. I am pretty sure, the developers involved in the GUI implementation do understand what I wrote. And I am sure, they also know or are able to find all other panels, where the described problem or condition or exists. I believe that my suggestion would contribute to a better user experience.
  4. Hi there, I think it would be a big step forward for Affinity Designers UX if all panels work in the same way. Currently, the user needs to open a context menu to rename or delete a color in a palette, style, icon, etc. All these operations should be more directly accessible and it should be possible to apply all commands applicable to a group of panel objects, eg the ability to delete all selected colors. In my view, this is very important because it is possible to quickly fill panels with objects, for example to import colors from the document. Therefore, it should also be possible to quickly delete unnecessary objects from the panels or edit them differently (move, rename, delete, group, etc.) For example, layers can be renamed inline. The user can select multiple layers. They can be moved by dragging, they can be reordered, grouped, and they can be deleted all at once. This way, layers can be used in a very structured way. Obviously, the complete functionality is already implemented for the layer panel. Why not reuse (or refactor) all other panels containing lists of objects of the same type, so they work similar to layers. This way, the user would be able to structure his palettes, his symbols, and so on.
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