rimau
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Everything posted by rimau
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I honestly can not understand why adding the simple shorcut ability for brush hardness is such an issue. Current opacity shortcuts I can live with, but a basic shortcuts for -/+ opacity adjustments would be nice as well. This is really basic stuff. The drag approach, with two mouse buttons pressed is rather hilarious, and can't be defended in any discussion against keyboard shrotcuts. And the issue is getting annoying for more and more users as programmable controllers are getting more popular. Mapping the current drag system is virtually impossible for most (if not all) of these devices. Combine a programmable controller with a tablet, and there is now way for you to map these features for fast workflows. In general just add an ability to map shortcuts to whatever you can, and let users use them or not. Many power users relay on their custom setups, that's how you win them. But do the brush settings first. ASAP. And yes, I do love all 3 apps :)
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affinity designer Socks. Based on a true story. T-Shirt
rimau replied to rimau's topic in Share your work
Thx for the comments guys. Really glad that I'm not the only one who likes it :) More "unpaired socks" stories might be happening, the subject is pretty huuuge ;) it all depends on the idea for the composition, if one pops-up, than it will simply need to be done. -
So here is my latest AD creation. And I must say that I really like it :) Created as a t-shirt design, you can check out how it works out as a t-shirt here: https://www.facebook.com/rimaucorporation/photos/pcb.1158414130905680/1158412160905877/?type=3&theater or here: https://www.teepublic.com/t-shirt/749895-socks-based-on-a-true-story I must admit it took a bit more time that expected to finish, I was beginning with much more symbolic face expressions idea, but wasn't happy with the outcome.
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Thx for the tip, man. One of the curves required some tweaking, but in general that is exactly what I was looking for :)
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Hi WREN I got the brushes yesterady and I'm having a question. How do I use the brushes on a closed curve without the gap? Here's the screenshot with the settings, I did try to work with the offset but i does not really help: http://i.imgur.com/nnYlTaq.png Any ideas?
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affinity designer Concept design for a game...
rimau replied to paolo.limoncelli's topic in Share your work
If I could give any advice, I would say: talk to the game designer/developer on the CG technicalities. Having some understanding on how they will use your work might actually be a nice source of inspiration. Not mentioning making their lifes easier once you do the handoff :) -
affinity designer Concept design for a game...
rimau replied to paolo.limoncelli's topic in Share your work
What game engine are you working with? Is it going to be a 2D world or are you going to push the style into 3D? -
affinity designer Concept design for a game...
rimau replied to paolo.limoncelli's topic in Share your work
Looks cool. Any more info about the game itself? Are you going to aim for the same style regarding the noise and shading in the game itself? -
Hi all, So this is my second project using Affinity Designer. I come from Inkscape and Illustrator environments and so far loving the speeeeed the AD offers. This one was focused on getting familiar with paths. My first AD project was a far more simpler design, you can find the link in the description under T-shirts if anyone's intrested. Btw, the desing is competing in a submissions contest on threadless.com, so if you happen to like it I would be really greatfull for some votes :) Just click the image or the link to follow. Thx.
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Hi, I'm currently testing out the Windows Beta coming from Inkscape (and Illustrator at the office) and what I'm missing a bit are the handlers for sharp control points. Inkscape does it brilliantly and it really makes it much easier to control a curve. Would love to see this kind of feature in AD. That's how it looks like in action: http://i.imgur.com/5iIRXG8.png