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mzone3d

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Everything posted by mzone3d

  1. I followed all of those colour profiles steps both in software and windows colour management.... It didn't work, and then I removed my GPU drivers reverting back to original, then ran the AMD auto install tool and all is good!!! So for me at least, its a combination of colour profiles and GPU Drivers
  2. @walt.farrellahhh, thankyou very much walt. I kind of expected it to be on the menu where you tap and the screen. Thanks again.
  3. Publisher 2 - Ungroup All Hello. Ive used Publisher v2 on both pc and iPad. It seems the iPad doesn’t have ‘Ungroup all’ ?
  4. Im not that technical, so in laymans terms... Merging Flat Colours in AF photo seems to be fine. (version 1.10.1) As soon as I add an image though, then the blurring starts :)
  5. So, 1.9 was released, bit a shame non of the ideas or requests were in this build still some great additions though in 1.9
  6. Hi Yep I had the same lag problem here too. and just to add, I also Disabled Open CL which was checked by default, Im using an AMD Radeon RX 5600 XT All good now... Cheers M
  7. FYI... If you guys wanted to generate normal maps... You are able to convert height to normals, and normals to AO etc using the Xnormal Plugin which works in Affinity photo. https://xnormal.net/ Heres how to install photoshop plugins in A-Photo.. https://affinity.help/photo/en-US.lproj/index.html?page=pages/Filters/plugins.html?title=Using Plugins
  8. Hello. Any news on if Match colour can / will be added? Its a huge feature for alot of people.
  9. Awesome. Sounds promising, I don’t know what the roadmap is but, here are a few things I would like to see... 1. being able to paint, add text, shapes, gradients, paths and photos and be able to convert them to normals and use later blends would be awesome. Being able to produce a height map would be a nice addition to this. 2. An auto affine tile Tool would be great, and as mentioned, toggle tile view would be Good for seeing the repetition. 3. Some kind of quick layer based Colour ID creator, maybe based on layer naming? For exporting ID maps 4. As mentioned, a shadow removal tool for albedo maps is a great suggestion. 5. A simple 3D viewer would be nice. No need to paint in 3D, but would be nice to paint in 2d window and have it update fast in the 3D viewer 6. Create an auto backup layer of the original image, shape, text etc when normals are created would be good. I'm up for testing any updates on this.
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