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Steps to reproduce:

  1. Create two objects
  2. Select object A
  3. Move it upwards a bit by pressing the shift and arrow key on your keyboard
  4. Drag and move object B (don't (de)select anything in between, just click and drag right away)

What happens:

When object B is dragged a single pixel in any direction with the mouse, it immediately offsets by that far in the same direction as object A was moved with the keyboard just before. That shouldn't happen. Object B should stay where the mouse cursor is when it is dragged and moved somewhere.

I guess Designer internally remembers some kind of offset from the other input method (keyboard) and erroneously applies it to the other object (mouse input).

Affinity Designer 1.7.1 on Windows 10.

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