chris.bannu Posted March 22, 2018 Share Posted March 22, 2018 Hey guys, When snapping is on, when you move an object, the distances between that speicifc object and the object around it appear. The problem is that if two object are too close, the distance is hidden by one of its handlers. Maybe move it a bit to the left or right so they don't overlap? I attached a screenshot to show what I mean. Thank you Quote Link to comment Share on other sites More sharing options...
Pšenda Posted March 30, 2018 Share Posted March 30, 2018 Quote Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301 Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155. Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130. Link to comment Share on other sites More sharing options...
HDoowop Posted March 30, 2018 Share Posted March 30, 2018 On 22/03/2018 at 0:16 PM, chris.bannu said: Hey guys, When snapping is on, when you move an object, the distances between that speicifc object and the object around it appear. The problem is that if two object are too close, the distance is hidden by one of its handlers. Maybe move it a bit to the left or right so they don't overlap? I attached a screenshot to show what I mean. Thank you i agree, I've run into this a few times as well. It would be nice to have it redone so the numbers are easier to read and out of the way Quote Link to comment Share on other sites More sharing options...
HDoowop Posted September 28, 2018 Share Posted September 28, 2018 Just going to bump this. I was just working on a project and found it extremely difficult to read the numbers. It got to the point where I was pretty much guessing the numbers/eyeballing it. Is there something I can do in my settings to make it easier to read? thanks. Quote Link to comment Share on other sites More sharing options...
chris.bannu Posted September 28, 2018 Author Share Posted September 28, 2018 It would be cool, also keeping the text horizontal would be better imo, so we don't have to turn our heads Personally I count the pixels, I stick one object to the other, and then count the pixels while moving the other object Quote Link to comment Share on other sites More sharing options...
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