Herbert123 Posted October 23, 2016 Share Posted October 23, 2016 Time does not stand still - even 3d software like Blender now offers (vector based) freehand drawing tools, and the one thing that stands out are the excellent sculpting tools to affect existing lines with custom fall-offs and free transformation pivot points. A bit like the traditional bitmap warp tools on steroids. Check these videos out: I think it is time that vector illustration software developers start to rethink their traditional tool set at this point in time. All 3d software offers sculpting tools nowadays, and this makes the creative process MUCH easier, fluid, and intuitive. 2d vector illustration encounters similar challenges compared to 3d modeling - sculpting took 3d asset creation to the next level, and is now adapted industry-wide as a fundamental workflow. How about AD offering similar sculpting tools to the 2d illustrator, and taking 2d vector creative illustration tools into the 21st century? :) hawk, Alfred and ronnyb 3 Quote Link to comment Share on other sites More sharing options...
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