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The latest version of Publisher (2.2.0) crashes after 5 minutes. It can not be used anymore.


RRKL

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You have to be more specific, so if you've performed some specific APub action and the like when/before it crashes. - Other than that add some crash report, if one is available, so devs can take a look after it in order to find out the possible reason.

 

☛ Affinity Designer 1.10.8 ◆ Affinity Photo 1.10.8 ◆ Affinity Publisher 1.10.8 ◆ OSX El Capitan
☛ Affinity V2.3 apps ◆ MacOS Sonoma 14.2 ◆ iPad OS 17.2

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1 hour ago, v_kyr said:

You have to be more specific, so if you've performed some specific APub action and the like when/before it crashes. - Other than that add some crash report, if one is available, so devs can take a look after it in order to find out the possible reason.

 

Where do I find Crash Reports for Affinity V2 apps on macOS: Crash Reports use suffix .ips, not .crash

See https://support.apple.com/en-gb/guide/console/cnsl664be99a/mac

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21 minutes ago, Haffinity said:

Where do I find Crash Reports for Affinity V2 apps on macOS: Crash Reports use suffix .ips, not .crash

See https://support.apple.com/en-gb/guide/console/cnsl664be99a/mac

The page you linked to provides the answer - just open the Console app, select Crash Reports in the left pane, select a crash report, and choose File > Reveal in Finder.

2 hours ago, RRKL said:

The latest version of Publisher (2.2) crashes after 5 minutes. It can not be used anymore. Please correct this problem.

As you appear to be using macOS, please choose Settings from the Affinity Publisher 2.2 menu. Click Performance on the left side. Turn off Hardware Acceleration > Enable Metal and change Display to OpenGL. This will require one or two restarts. After you've restarted try it again and see if it still crashes. If it does, please provide a crash report and describe what you were doing when it crashed.

Good luck.

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  • 2 weeks later...

Hi @RRKL and @Guilherme Barros, can you please share your system information? Which CPU are you using?

@Guilherme Barros have you disabled hardware acceleration and changed Display to OpenGL?

 

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