SHack Posted September 1, 2023 Share Posted September 1, 2023 Hello! Is there a way to "smelt" vectors? Combine will not do the trick. i want to smelt 2 rings but it won't work. I want these 2 rings to be one curve, but... see yourself: combine.mp4 Thanks for any advice! Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted September 1, 2023 Share Posted September 1, 2023 It works for me with this process, using geometry->add: activate grid create donut shape, hole radius 75%, size and position matching grid duplicate move one to perfectly match position convert to curve geometry->add the donuts create only 4 nodes per circle. Depending on multiple factors (number of nodes, position and orientation of start nodes) it could work or fail to add those circles. RPReplay_Final1693546941.mov Paul Mudditt 1 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
SHack Posted September 1, 2023 Author Share Posted September 1, 2023 It can be so easy... thank you so much! Quote Link to comment Share on other sites More sharing options...
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