SHack Posted September 1 Share Posted September 1 Hello! Is there a way to "smelt" vectors? Combine will not do the trick. i want to smelt 2 rings but it won't work. I want these 2 rings to be one curve, but... see yourself: combine.mp4 Thanks for any advice! Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted September 1 Share Posted September 1 It works for me with this process, using geometry->add: activate grid create donut shape, hole radius 75%, size and position matching grid duplicate move one to perfectly match position convert to curve geometry->add the donuts create only 4 nodes per circle. Depending on multiple factors (number of nodes, position and orientation of start nodes) it could work or fail to add those circles. RPReplay_Final1693546941.mov Paul Mudditt 1 Quote Mac mini M1 A2348 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
SHack Posted September 1 Author Share Posted September 1 It can be so easy... thank you so much! Quote Link to comment Share on other sites More sharing options...
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