pier Posted February 14, 2016 Share Posted February 14, 2016 A bit technical, but I'm curious.Are you using Cairo, Skia, Quartz? Quote Link to comment Share on other sites More sharing options...
Dale Posted February 15, 2016 Share Posted February 15, 2016 The devs have developed a custom engine that plugs in to some OS X libraries and uses OpenGL acceleration. The early premise for the project was to develop an engine that could handle multiple large documents (e.g. opening many 20MP images) with the limits of an iPad that had something like 80MB memory available to apps. Scaling it up for desktops and laptops has gone well, there are customers running the apps on 2007 hardware, maybe even late 2006 Core 2 Duos. I bought Designer for a friend using an early polycarb MacBook and saw it working very respectably (with a tablet too). Quote Twitter: @Writer_DaleAffinity apps run on: Ryzen 5 3600, 32GB RAM, GTX1650 Super Link to comment Share on other sites More sharing options...
paolo.limoncelli Posted May 16, 2016 Share Posted May 16, 2016 When you start from the very ground... :) Quote The white dog, making tools for artists, illustrators and doodlers Link to comment Share on other sites More sharing options...
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