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affinity uses a totally different way, focussing on non-destructiveness. While it is possible to use selection and drag that area within a pixel layer (after activating move tool), the Affinity way would be

  • make selection
  • copy
  • if you want the selected area deleted, delete it (or create a mask, invert it)
  • paste (creates a new layer)
  • choose move tool
  • Move layer to target position.
  • if you want the layers combined, use merge down. This requires the source layer to be of type pixel. If it’s of type I age, rasterize it.

this might look like many more steps, but has its advantages of not deleting anything and allowing to re-adjust anytime later.

It is a major design principle where Affinity differs from other Apps who don’t offer this level of non-destructiveness.

Mac mini M1 A2348 | MBP M3 

Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.

 

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