NotMyFault Posted March 7, 2021 Share Posted March 7, 2021 Hi Devs, can you please add a complete set of functions for color format conversions, e.g. rgb to hsl rgb to hsv rgb to cmyk rgb to lab lab to rgb rgb to i (existing) hsl to rgb hsv to rgb cmyk to rgb all luma/intensity conversions should have optional parameter to choose conversion method (ITU-R 601, 709, BT.2100, ...) currently, you need complex workarounds or formulas to convert. Most conversions need if-clauses which are not available. thank you in advance. Max P 1 Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
Max P Posted March 8, 2021 Share Posted March 8, 2021 +1 illustrating this, RAL 3020 to Pantone, CMYK, RGB, Hex, HSL, HSV, HSB, JSON yes, the absence of If as a condition statement requires code contortions, poorly readable result Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted December 27, 2021 Author Share Posted December 27, 2021 As a workaround I implemented RGB / HSL conversion as procedural texture live filter using the available basic functions. Unfortunately slow (high cpu/gpu load), and with several caveats. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
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