Redcap Posted April 4, 2020 Share Posted April 4, 2020 In Designer, I made a textured image brush that has multiple colors in the original image. Instead of using those colors, Designer converts in to grey scale and tints my image. Is there a way to preserve the original image's color in the brush? Quote Link to comment Share on other sites More sharing options...
Aammppaa Posted April 4, 2020 Share Posted April 4, 2020 Create a Textured Image Brush should keep colours. Are you sure you didn't create a Textured Intensity Brush by mistake? From the help… New Textured Intensity Brush—creates a brush stroke based on the opacity values of a raster image. In the pop-up dialog, navigate to and select a file, and click Open. New Textured Image Brush—creates a brush stroke based on the colour values of a raster image. In the pop-up dialog, navigate to and select a file, and click Open. Quote Win10 Home x64 | AMD Ryzen 7 2700X @ 3.7GHz | 48 GB RAM | 1TB SSD | nVidia GTX 1660 | Wacom Intuos Pro Link to comment Share on other sites More sharing options...
Redcap Posted April 4, 2020 Author Share Posted April 4, 2020 Thank you for your response. I was using a textured image brush but my color was set to white. The brush stroke color needs to be set to nothing (not alpha = 0, rather no color) in order to get the original color. Who would have though? Megnusin and Aammppaa 2 Quote Link to comment Share on other sites More sharing options...
neococo Posted March 11, 2021 Share Posted March 11, 2021 Thank you!!! I was trying to figure this out for a long time and gave up until I saw your answer today. So simple and I would never have thought to do that. Quote Link to comment Share on other sites More sharing options...
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