Max P Posted March 23, 2020 Share Posted March 23, 2020 about the RAW part I want to share my questions with you : I'm a fan of 32 bit linear development, I accept and assume that I can only use certain linear modes, and only some tool. Typically I start with the clarity tool,in conjunction with the detail tool Refinement after I take care of the left edge of the histogram in interaction with the shadow slider Then I take care of the right edge of the histogram in interaction with the highlight slider No color correction here. Conduct well, at the end of this step on the screen, we get not so bad results the preview screen especially in borderline cases ETTR or overexpose!! But after I click on develop the quality drops! (stay always in 32 bit) Sometimes muddy appearance, loss of precision. As if the "compilation" had slipped in 16 bit internall, or use aggressive rounding.. or had attenuated the clarity tool too much , or some parameter. I take longtime for optimise, in vain... It's no always possible readjust in persona with same efficient ( why ?) During this phase you use a buffer or a process by node ? well, there I suppose that you will not answer me, said differently the order of the stages seems to matter, can you confirm? Your developers should fairly easily resolve this. Please can you answer me on this subject, give a feedback please. On WIN10 Quote Link to comment Share on other sites More sharing options...
Staff Callum Posted March 24, 2020 Staff Share Posted March 24, 2020 Hi Max P, Please could you provide a screenshot of how the image looks before and after you hit develop? Thanks C Quote Please tag me using @ in your reply so I can be sure to respond ASAP. Link to comment Share on other sites More sharing options...
Max P Posted March 24, 2020 Author Share Posted March 24, 2020 Hi callum very interesting exercice, the differences are not constant and seems to depend on the intensity of the corrections here for one that of the clouds I largely exaggerated to see the effect. Sometimes the difference is almost invisible ...Always remained 32 bit linear, in any case the recovery capacity of Develop is quite incredible and little known does it seem to me On the top In developp, below immediately in personna Thanks Max P HD_.tiff LD.tiff Quote Link to comment Share on other sites More sharing options...
lepr Posted March 24, 2020 Share Posted March 24, 2020 A live filter such as Detail Refinement in Develop Persona is deceptively exaggerated when the view zoom is less than 100% because the live filter is being applied to a reduced scale image, and so the filter's effect becomes relatively diminished in the flattened result where the filter has been destructively applied to a full scale image. To see the true effect of a live filter, zoom has to be 100% or greater. Quote Link to comment Share on other sites More sharing options...
Max P Posted March 25, 2020 Author Share Posted March 25, 2020 Okay with this anon2 , understand we have a function as effect * 1 / zoom multiplicande... but, is not my question if i compare the result full screen before develop buton (compilation equivalent , for me...) and see immediately after in personna, differential effect, and the color is litte different ( i made zero adjustement in color here, only in persona) Quote Link to comment Share on other sites More sharing options...
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