lmartins Posted July 19, 2015 Posted July 19, 2015 Hi, Im trying to design a symbol mimicking a hand made path. For this i've created a large stroke, which I then convert with "Expand Stroke". The goal was the do use the node tool to modify the resulting shape, making the stroke variable widths, as it was hand written. Problem with this is that the "Expand Stroke" results in way too many points, even with a smooth path to begin with. The issue can be seen here: https://www.dropbox.com/s/zjko4wl5uduav23/Screenshot%202015-07-19%2011.46.51.png?dl=0 Is there any way I can avoid or improve this so that I have drastically less points so that altering the expanded stroke becomes a viable option? Quote
Staff MEB Posted July 19, 2015 Staff Posted July 19, 2015 Hi Imartins, Welcome to Affinity Forums :) We are aware of the issues with the Expand Stroke command. This will be improved later to use the minimal nodes necessary to keep the original geometry. Thanks for your feedback. Mr. Doodlezz 1 Quote A Guide to Learning Affinity Software
lmartins Posted July 19, 2015 Author Posted July 19, 2015 Hi meb, ok, cool. I wasn't aware this is a known issue. Will look for different approach then. Quote
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