F_Kal Posted January 31, 2020 Share Posted January 31, 2020 This has been happening a lot with symbols - I've found an old thread that might be related (here). 1. I create a symbol so that I can place it on multiple artboards and test different compositions. I never turn symbol syncing off or detaching any instances. 2. Then I start changing the colors of certain elements inside the symbol. 3. At some point, a few of the symbol instances will stop syncing the color for some of their elements.All other properties of the very shapes sync just fine however. For other instances everything syncs, even the color! In the following video sample I use the 1st instance to rotate an element (everything is one symbol) and change it's color. The 2nd instance updates fine on both properties. For the 3rd (buggy) instance only the rotation updates (and not the color). Things started going awry after I duplicated the 3 colored elements inside the symbol, hid the originals and assigned global colors to them. I'd be happy to email a sample corrupt file for debugging purposes. cheers! bug.mov DmitryG 1 Quote Link to comment Share on other sites More sharing options...
Staff Sean P Posted January 31, 2020 Staff Share Posted January 31, 2020 Hi F_Kal, There are a couple of known issue when using Global Colours with symbols. Both editing and undoing an edit to a Global Colour can cause objects to become unsynced within a symbol so it very much sounds like it could be this you are encountering. F_Kal 1 Quote Link to comment Share on other sites More sharing options...
F_Kal Posted January 31, 2020 Author Share Posted January 31, 2020 Might be the case, even though if I recall correctly the previous time I had the issue I wasn't using global colors at all, but I'm no longer 100% sure. Anyway, I'm glad these are a known issue, I hope there is a fix soon, since global color and symbols are really useful! Best regards, - Fotis Quote Link to comment Share on other sites More sharing options...
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