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  1. This is a feature I've grown to love in illustrator. If you have multiple shapes that have been 'combined' to make one object you can double click on it. From there you can click on a part of the combined shape and delete it without having to remove it by deleting one node at a time.
  2. Hi! I have had great fun with Affinity Designer's shapes and making this series. So relaxing! I have learned a lot while doing this, as I'm sure you'll be able to tell as I post more-- such as, how to use gradients, boolean operations, converting to curves, centering objects, grouping, bitmap fills, etc. Essentially I've learned how to use AD while making these. I will say that after a bit I realized that if I was going to call the series "Compass Roses" they should have at least multiples of four points, so some of the early ones broke that rule. That said, here are the first five and I will post the others in a bit. There are other wonky things too, but I call that a process of learning and I'm very happy with the last windroses especially. I'm still working on my "villains" series, but they take a LOT longer to do than these compass roses...
  3. Hi all, just some doodling here trying out painting inside of shapes in Designer. Started playing with Paolo's blender brushes he so graciously created. When using them in conjunction with the smudge tool you get some really nice mixing abilities. In the call out shape for instance I painted a mixture of the 2 main colours then applied some "blending" using one of Paolo's spatter blend brushes. It just spatters using the underlying colour and doesn't put any new colour down. Changing the size of the brush changes the size of the texture it paints. For the eyeball, (I didn't start out to do an eye it just ended up that way) I used a mix of painting and blending especially in the white of the eye with the blood vessels and texturing... then in the iris I painted inside the circle shape laying in the colour in the general areas and using Paolo's blenders to really gave it a nice complex feel. I usually add a .01 gaussian blur to take the hard edge off the shapes. it tends to soften the paint work a bit but it's a reasonable trade off. On the donut-pie shape I was just playing with a nice painterly play of light and shadow. The blenders are great for adding that "painterly" feel with tons of control. Again by reducing the blender brush size the blend effect gets smaller and more precise. This is all in Designer, which for me is probably where I will spend most of my time. The fact that I can get these type of results in a "vector" app is incredible. The hardest part of all of this is knowing when to stop! :D
  4. I do this all the time! I think the illustrator default is shift+x but I have always had it bound to §, no idea why..
  5. Just playing with AD's shapes and FX... triangles.afdesign
  6. Would be great to be able to adjust the amount of curvature ib the leading edge of the teardrop, perhaps oscillating between current (dome shape) and a parabola.... LOVE shapes!
  7. Is it possible to draw, for example, a rectangle and then reshape just one side by dragging it into a point, or a curve or hollow or does it have to be done with multiple shapes?
  8. Well, I think I am slowly getting better at this program. I discovered transparency mode which really helped my blue girl. (3rd try drawing from a sketch) I also slapped on a couple of texture images that I photographed from my monoprint works. As for the girl in pink, well, she still needs a lot more work. More contrast mostly, and I'm sure I am making her much more complex than she needs to be. (2nd sketch attempt) . . . . You /don't/ want to see my first attempt at drawing something from my sketchbook in Affinity . . . . *right?* --Would masks help retain the original edges of base shapes? I have a lot of overlapping edges with layers shifting on me when I reshape them to make shadows. I think I'm about ready to get back to compass roses and spaceships, which just incorporate simple shape patterns and are super fun. :-) It's interesting to discover how easy it is to make geometric forms digitally with the right program. Love love love the shape tools and convert to curves tool. Command J is growing on me too. If you guys have any tips or criitiques, lay on, McDuff! design.tiff
  9. I think in Illustrator, when you select a shape tool - you can perform a key command (I think option+click) to pull up a menu for that shape tool in order to pre-define the shape you want to create. So, let's say you wanted a rounded rectangle at 100px x 100px with a 20px corner-radius, you would be able to set those properties in the options menu and then click a submit type button and it would create the shape on the artboard for you. Currently, (as far as I know) you can only create the shape by clicking and dragging the shape to whatever size on the artboard. I'm assuming there may be an options menu for at least some tools, or a feature request out there for this feature already - but just in case there isn't yet, here you are. Thanks!
  10. Hello, tout d'abord, je suis désolé pour l'utilisation de ma langue maternelle, mais mon niveau en anglais, ne me permet pas de vous répondre, vous pouvez toutefois y répondre en anglais sans problème. Voilà, l'application m'intéresse fortement pour mes études, mais je ne trouve pas une fonction vraiment très pratique. Ce serait quelque chose qui ressemble au fameux "Smart Copy" d'iDraw ou "Blend Tool" d'illustrator, c'est un outil permettant de répéter une forme de façon à créer des compteurs, par exemple. Affinity Designer possède t-il déjà une telle fonction ? Ou celle-ci est-elle déjà dans les cartons ? Cordialement
  11. When shapes are overlapping, we can intersect / add / subtract etc. through the layer > geometry menu.... but how about a "Split" option that seperates the overlaps? It would split and break-apart leaving the pieces movable and editable.
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