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Christoph Müller

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About Christoph Müller

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  1. I am relatively default macOS. The only software that hooks a bit more into the system is VMWare Fusion and Wacom Table Driver. But I also went through completely reinstalling macOS and the first thing I tried before installing any other stuff was testing Affinity Photo and it did not make any difference in performance. Maybe some Serif employee could say something about this? What would be the best Apple machine for Affinity Photo and Affinity Designer?
  2. Oh you are right. I don't know why. This must be a problem of Pica's website. But I have now uploaded the PDF to my post. This should work now 🙂 Pica-Marker_D-GB-F_Katalog_2020_Web.pdf
  3. Hmmm.. In my case it works now. The link before was also a Access denied for me. Maybe try entering the url: https://www.pica-marker.com/de/turnjsmagazine/pica-katalog
  4. As for the Affinity Designer move performance, I have someting you can try out. I downloaded the PDF of a manufacturer of pens in Germany. I attached the PDF to this post. Open this in Affinity Designer and in the Import-Dialog that pops up let everything default and choose "Open". Than select all artboards and try to move them around. On my iMac Pro it looks like this: move_in_designer_2.mov Pica-Marker_D-GB-F_Katalog_2020_Web.pdf
  5. Here is the original of the photo. The vector file I can't upload, because of licensing. But I search for an other vector file, that is complex that I can post here. It is unbelievable to me, how someone can work and edit those complex vector art graphics Serif sometimes posts on their Instagram or Facebook channel.
  6. I don't know why so many can't see the videos. The first is 13s the second 25s long. I can play back both here in the forum... Maybe its the format? It was recorded with the macOS build in screen recording. It's H.264.
  7. I attached two videos one of inpainting brush in Affinity Photo and the other of moving a 2000 elements object around in Affinity Designer. Is this normal behaviour? In Photo I simply mark some area with the inpainting brush. It looks the video has stopped but actually the progress bar pauses as long. In Designer I take an object and simply drag it around without releasing the mouse button. And the object movement lags extremely behind. move_in_designer.mov Inpainting.mov
  8. Wow that sounds like a dream. But you also have 8 i9 cores. And each core has 3.6 GHz. I don't know if you can calculate that way, but in total that's 28.8 Ghz. While I have 10 Xeon cores at 3 Ghz. Which are 30 Ghz in total. That's a bit more performance on my iMac Pro. But if only single cores are used, this is probably an advantage for your iMac. But I don't want to be that technical here. I'm actually a normal end user who goes to Apple and reads "Most powerful Mac ever build". And then I say to myself, "This is the computer I need so I can work as fast as possible".
  9. Hi, I do a lot of photo editing in Affinity Photo and Capture One. I also do a lot of vector editing in Affinity Designer. Last year, to speed up workflow, I bought a new Apple iMac Pro 3 GHz 10-Core Intel Xeon W, 64GB memory, Radeon Pro Vega 64X 16 GB graphics card and 2 TB SSD. This machine did cost me 8500€! This is very very expensive for me, but previously I had a MacBook Pro (2016) that was too slow for my graphics editing. So I thought to me let's spend a little more money to get a really powerful and fast machine, so my graphics editing will be in realtime without waiting time at all. At least that was what I wished and thought. But I have to say that neither Affinity Photo nor Affinity Designer have become much faster with the new computer. Both programs often have very long waiting times when working. I always watch the CPU usage and see that no core is ever used to its maximum. Let alone that all cores are used. It is absolutely incomprehensible to me that I have waiting times in the programs if there are enough performance resources available but they are not being used. For example, I like to work with the Inpainting Brush in Affinity Photo. Sometimes I really have to wait about a minute for it to finish calculating. It is very annoying. During this time, my computer has enough resources that Affinity does not use to calculate it faster. It may take advantage of 2-3 cores in half and the GPU by a quarter. But the rest of the cores do almost nothing. And we're not talking about huge photos here. I recently edited a 12MP iPhone photo. Or I work in Affinity Designer with graphics that consist of approx. 2000 elements. It is almost impossible to select all of these elements and move them around. It is so jerky that the graphics are rendered here and there and lag behind. It is impossible to work with. Here too it can be observed that perhaps two of the CPU cores do something, but are also underutilized. The rest does nothing. The GPU doesn't do anything either. Believe me, I've tried every combination of performance settings in Affinity Photo and Designer. Because it really annoys me that everything is so slow! But it only got slower than faster. I would understand that there is a waiting period if all resources are used to the maximum and there are no resources left. But because the CPU and GPU of my machine are mostly idle while I see slow process bars and long waiting and reaction times, I wonder if something is wrong? My question is, can I do something about it e.g. use certain special settings or is Affinity Photo and Designer not developed for using the performance of my machine? I've already spoken to Apple Support who checked my machine. But everything is normal and fine. I have reinstalled macOS and every app. But it hasn't changed. I mean a year ago this machine was advertised as "Power for Pros" or as "the fastest Mac every build". It would only have been faster with the 18 cores version with 256GB memory. So I ask myself, what machine do I need to buy from Apple to have a noticeable speed advantage? Best regards, Christoph
  10. Hi, Thanks for trying it out on your side. I had no layers in my TIFF files that I tested. So I basically already had a flattened document on save. I don't think Capture One every uses the layers in a PSD or TIFF file as Capture One layers. However C1 does not destroy the layers in the TIFF or PSD. I can have for example a gaussian blur filter layer in Affinity Photo and it saves the filter layer as real filter layer in TIFF files and also restores them correctly so I can change e.g. the blur factor. But in PSDs the filter layer is applied to the layer and is not restored as separate filter layer. C1 however does not destroy the layers as far as I know. It simply shows file as if it would be flattened. Did you try it with a very big photo? I have a Sony A7r IV with 61MP which produces very big files (9504x6336px). The time Affinity Photo needs to save the 9504x6336px photo is dependent on the file format that I choose in Capture One. TIFF format take the longest time to save. Using PSD format in Capture One is lets Affinity save the file much faster. JPEG: 2,5s - File size: 35MB PSD: 4,5s - File size: 168MB TIFF: 17s - File size: 60MB Affinity Photo Format: 1-2s - File size: 285MB Affinity Photo Format is the fastest. But Capture One can not handle Affinity Photo files. If there would only be a "Capture One" from Serif... I attached a 61MP TIFF file. Could you please just open it in Affinity Photo, do a stroke with a pencil and save it? How long does it take? Greetings, Christoph _DSC0131.tif
  11. Hi Dan, No i simply refer to saving the image in the TIF format Capture One is creating. My workflow is clicking „edit with Affinity Photo“ in Capture One and choosing TIF format, as I found out that this is the best format for working with Affinity Photo. Capture One than creates a TIF from the RAW and opens it in Affinity Photo. I than edit it and simply save it in Affinity Photo with all my layers and adjustment layers and close it. But it takes nearly 14 seconds to save and close the file. Capture One than sees my edited TIF. Greetings, Christoph
  12. Hi, I have a iMac Pro 2017 with 3 GHz 10-Core Intel Xeon W, 64 GB 2666 MHz DDR4, 2 TB SSD and Radeon Pro Vega 64X 16 GB graphic card. I use Capture One to develop my 61MP Sony A7rIV photos. Some of the photos need to be edited in Affinity Photo and I use a TIFF 8bit uncompressed AdobeRGB as format. The image has 9504x6336px size. Saving the picture after edit in Affinity Photo takes a lot of time. It takes ~14 seconds for every photo!!! Is that normal for such a high performance machine? The Activity View does not show any heavy consumption of resources while saving in that 14 seconds. Greetings, Christoph
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