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RPC

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Everything posted by RPC

  1. This bug just trashed a project I was working on. I would like to suggested that even if there is no way to "re-link a given attribute" there needs to be someway to "restore to default symbol sate" so that we are not forced to "re-drag" the symbol because that can be an astronomical cost in time when the may work is positioning the default symbols.
  2. Could you point me to some of these benchmarks because I can't find them, and on every single one of my Nvidia cards on windows 10 with uptodate drivers 16GB+ Ram CPUs i7 8700, i7 7700, AMD 3600, and i7 2700k all the document rendering on screen is vastly faster when working with large complex files with WARP than default. Using default I have to wait many seconds some times close to a minute for things to go from blurry to rendered well panning. Whereas with WARP it's normally under a second to go from blurry to rendered well panning or at most two seconds.
  3. Anyone having any luck with OpenCL on AMD video cards? I have 5 different Nvidia cards (970 and above) and OpenCL cripples performance in all my large files. Also note to the devs the issue where WARP is still way faster compared to default on Nvidia cards still exists... either that should be fixed or you should change the default to WARP when Nvidia cards are detected.
  4. +1 here too, and gotta say I have not been impressed with feature updates for AD since I bought it. Publisher has some okay things going for it, but in the end I don't think it was worth pulling the resources away from AD and AP at least from an outside point of view who is not impressed enough with publisher to bother buying it. Would be cool to see sales number comparison of it vs AD and AP to see the real facts. For all I know it was a major success, but from all the people I know it was a major flop.
  5. If you're the type of person who doesn't update more then a year or more anyway then the support ending is largely meaningless to you. There will be more and more programs and games though that will require dependencies not found on Windows 7 which is ultimately what can make Windows Vista and XP hard to use in the current day. Though still more then possible and on many systems XP is still the better option depending on what the task for the computer is. If you go windows 10 consider checking out the following tools to make life nicer: O&O ShutUp10: Manage updates yo
  6. I'd like to request an eraser tool like the one found in Clip Studio Paint for vector curves.
  7. Many of the programs I use now days allow you to set a backup directory and have x number of the most recent backups for each file kept in that location. I like using these features as they give me a generated backup on a second hard drive, thus adding a nice extra layer of security on all my.
  8. Indeed, first thing I tried was changing the file name. I have a faintly good backup system well my computer is unattended things automatically sync between three different physical locations. I had just gotten into a creative zone and worked 10hrs straight without letting the system go to idle long enough to sync. So the only thing that was lost was this one project.
  9. Is there any way to recover a .autosave file where the linked parent is gone? I had a hard drive failure and l lost the original file, but there is an .autosave file that looks like it's exactly the size of what I lost.
  10. Looking at things I'd wager it's really the OpenCL support. 970 GTX didn't have OpenCL and the older and vastly lower powered AMD cards I had tried earlier in the thread had OpenCL support which was apparently enough to make them performance just as good as the 970 GTX without it. So now that I have a high end card with OpenCL support that's probably why I saw the huge leap.
  11. In hindsight I really wished I would have made a video since it really has been an amazing change that I wasn't expected at all. But since I wasn't expecting it, it caught me me off guard and I had already pre-sold GTX 970 right before getting the 1080 TI so It went straight out the door the moment it was pulled from the system.
  12. Just got a 1080 ti for a good price since people are moving to 2xxx cards. Just wanted to add/update to this topic that there is a night and day difference in how well large complex files with lots of effects are handled 970 vs 1080 ti for pan & zoom. Had I known there was going to be this massive of an improvement in quality of life to pan & zoom I would have gladly updated to the 1080 TI a year ago when I first made this post and paid all the extra. Things went from slow and lagy at best and crippling slow frequently to barely noticeable at all even on my most complex
  13. After noticing some oddness well working it dose look like it's changed a bit. A new layer is placed correctly in place if the current selected object is another layer. See attached video. Attached a second video to show that it also happens when the layers are not nested. Layer On top.wmv Layer on top not nested.wmv
  14. If I can help with anymore info let me know, not being a developer can't really say much other than what I see and as of 1.6.4.104 layers are no longer being placed where working again and are being placed at the top once more. It happens on two different systems with entirely different setups. As before if it's not a real error I'd like to turn it into a request as it is the industry normal to place new layers where working not at the top. I downloaded and installed nearly every single windows comparable vector program I could find to make sure it's the case and they do all work tha
  15. This issue has returned as of Windows version 1.6.4.104 Stable
  16. Just installed the new 1.6.3.100 BETA right after making my last reply and this has been fixed.
  17. But because they are intended to organize objects it's highly inconvenient for them to always be made out of place when you want them where you are working so you can organize what you are doing. I'd also argue that it's highly nonstandard as in nearly all other vector programs even "Serif Draw X8" vector layers are inserted in place not at the top.
  18. Issue is back as of 1.6.4.104 Stable FIXED IN 1.6.3.100 Windows beta 1.6.3.99 When you "add layer" it always puts the new layer at the top of the artboard rather than where you are actually working. This bug doesn't effect "add pixel layer" it places it where you are working just how one would expect a layer to be added. Video_2018-02-13_111553.wmv
  19. Sure video attached. As you can see I have an object selected and the text is being inserted at the top of the layer list even above the artboard. Video_2018-01-27_090425.wmv
  20. When adding a new text object it is always being added to the top of the artboard rather than where you are actually working at / expecting it to go
  21. Affinity Designer seems to suffer heavily from the "white lines in buggy viewers" issue, except a bit worse as none of the workarounds options built into vector magic work. So I don't have to re-invent the wheel here is an inkscape thread that documents the issue: http://www.inkscapeforum.com/viewtopic.php?t=742 and attached is a screenshot of the issue in AD. Since It will probably be asked: No the white lines (They are not white they are transparent in AD) do not show up in exported images, nor do they show up when the same file is opened in a vector editor that do
  22. I hadn't noticed the adjustment layer system before. I will be using it for many things now. However it still dose not solve the major issue of not effecting nested sub-objects. it dose not seem to be possible to make an adjustment layer that only effects the parent object. The Adjustment layer is fixed at the top of the object tree and therefore effects everything below it. If it was possible to move the adjustment level around in the sub-object tree it would be quite power. I stand corrected after messing around more it seems you can move the adjustment layers around sub-obj
  23. Indeed I run plenty of other heavy weight software and have no issues. I fear there is no point in trying to get more speed from AD at this point, especially after reading the AP thread and noticing that it at the very least is stressing hardware. Which at least tells you even though AP windows code is inefficient you can still brute force it a little. AD on the other hand based on my testing bottlenecks and taps out long before it stresses anything. Very rarely dose it even use more than 3 CPU threads, spending time watching GPU utilization well running it it barely peaks the 970 to 31%
  24. Well at my sisters today I tested on her system and with a much older CPU (Intel 2600k), Nvidia 1050, an older HDD, and only 4GB of ram her system provided such a similar match to mine with AD that it would be hard to tell the difference at all. Which dose make me think that either Nvidia cards are indeed having issues on windows 7 and 10 with AD or there's a major bottleneck in ADs code itself. If anyone on the forums has a windows system running a modern mid to higher-end AMD video card I'd be very interested to know how well it's really performing.
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