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  1. Whoops my bad, looks like this changed during this beta shows up using the same description for me after updating..
  2. That's odd, why do our preferences describe the same setting with different text in English
  3. Bri-Toon, isn't the first behaviour you describe caused by having Show selection in layer panel checked in Preferences > User Interface?
  4. I'm creating a font using Affinity Designer and I have to export each letter individually, this could be done easily but I need the slices to be 256x256 in their dimensions. Right now the only ways I know how to do this is by either dragging and creating a lot of 256x256 slice squares or by turning each letter object into a slice but then I would have to rescale those as well! It would be really useful if there was a way to just copy drag a slice, or being able to edit the transform of multiple selected slices. Am I missing something or is this really not possible?
  5. Okay so I have been looking for what could possibly be the cause and so far I've consistently got my macbook fans to start spinning when I'm drawing rectangles and having snapping enabled. This doesn't happen in OpenGL view (or at least not as bad). With snapping off everything seems to be alright, maybe metal doesn't like to draw the snapping lines if that makes sense? I've been drawing rectangles for like an hour or so and so far I'm convinced snapping is the only thing causing it, not artboards or number of objects per se (need things to snap to though I think?). Hero do you have the same issues when having snapping disabled? I have attached a workfile but I don't think it matters all that much, this one is just a bunch of rectangles for testing. squaresfortesting.afdesign
  6. Playing around in a document with no artboards works perfectly, fans stay off, inserting just 1 artboard and working a bit heats up my macbook fast.
  7. Added a screenshot of my specs, I don't have 'Use integrated GPU only' checked as my macbook has no discrete videocard. The grid only shows on all artboards (incorrectly) when view quality is set on nearest neighbour and Metal is enabled. Seems like there is no connection between macbook heating up and enabling grids as the same happens without grid now I checked it out more, only on Metal though. This describes my experience as well. Hope it can be sorted out for the next build
  8. With Metal enabled and using a grid it is visible on all artboards but only shows the grid correctly on one. Seems to also have some performance issue as it gets the fans spinning in my mac on max, the visual error and mac heating up does not happen on OpenGL.
  9. I'm getting some artifacts/remnants when dragging shapes around, I'm not getting this on 1.5. Figured it might be a Metal or OpenGL problem but switching between them shows the same behaviour, here a gif of what I mean. Also some texts and icons are blurry and I think this is caused by my dual monitor set up, when I drag affinity designer to the other screen and back onto my mac screen everything is nice and sharp again. My secondary monitor is not retina so perhaps that's the cause, I attached screenshots showing this. Also the app crashed a few times, not sure the cause but when opening the app again the startup panel is blocking the restore/recovery buttons and cannot be closed. My work around for this is dragging either the panel or the app to my second screen to proceed.
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