KiheiMan

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  1. You raise a good point. The water drop should have been blue and it is black in InkScape. The font comes out different as well (Oswald, which I don't think was the font used). I only trust Chrome to be correct or not as, whether I like it or not, that is the browser most widely supported and the one that usually works best. FF is a close second, but still not first. The minor issues of color and font can be easily changed and that is the point of AD bringing it in as correctly as possible. Most programs will just replace a font with some kind of algorithm for a smart match -- at least that's what Adobe and Microsoft do. If AD would just load fast and roughly correctly, it will have done its job. That's what I am hoping development will fix.
  2. Sean, see attached. InkScape opened the SVG perfectly for me --- nothing missing!
  3. In this case, changing anything Open Badge Factory produces is not an option. If you read more about what open badges are, they are a means of recognition in any application. Typically online communities, idea exchange...stuff like that. There is a connection between Factory and repositories such as Mozilla Backup and Open Badge Passport so anything you change locally won't work. The better option is to design your own and then upload them to Factory (which they allow you to do as a PNG). The convenience and consistency of them generating one is tough to overcome. If you have the skill, ultimately making your own is a better option and that would be my plan down the line, but for now I have to let them make it while I prototype (we always have to decide where our time is best spent).
  4. How ironic. Before I joined the Windows AD beta, I had been using InkScape and CorelDraw. AD blew me away and I had uninstalled both after purchasing it when it was released! I'll install InkScape in a few days and see it work. Thanks again Mike for a good workaround until the folks at Affinity can do something to fix the problem.
  5. Thanks for trying Mike. No, SVG is the only option. The reason I wanted to bring it in to AD is to convert it to PNG. They say PNG is up for discussion.
  6. Oh, forgot to mention that it is consuming a ton of Windows 10 CPU and Memory - see attached. And, yes, I have the latest AD release.
  7. When I try to open this SVG, AD takes forever and so long that it appears to hang. I don't have the patience to wait more than a few minutes to open an SVG file that is barely more than 100KB. Can you look at it and tell me what is wrong? The SVG is created by Open Badge Factory. You can go there, get a free account and make a badge yourself so that you can possibly get more insight. smart-water-saver.svg
  8. Hi Alfred, Your guidance worked and solved a problem I was having where I wanted to "open" a "closed" shape! Thank you! Rob-> PS: Affinity - I would argue this is something that should go in to your node documentation!!!!!
  9. Of the ones I use, Nik Collection is the only one that does work. I think having a list for PC like Mac is warranted, even if unofficial. Having said that, I see that Alien Skin (the one really important for me) and Vertus Fluid Mask are on the Mac so I would hope development would make a concerted effort to make these work on the PC. For Alien Skin, I also need Image Doctor. Is there anything we can do to help influence/promote development to work towards getting Eye Candy functional working on the PC? Sorry to be a broken record about it, but there is no visible movement or progress being made. As I have mentioned, the folks at Alien Skin are likely to be very receptive and collaborative to help make this happen. Update: Looking at the Mac unofficial list a little more closely, the majority don't work as of the lists last update, including Alien Skin and Vertus. If Affinity's goal is to allow us to get of the Adobe cloud model or our older releases, this needs some serious work and it starts with a commitment by Affinity to move in the right direction.
  10. Ah, ok, that worked. Thanks Chris! My only regret is that I do have some nice 32-bit plugins.
  11. In a leap of faith that Affinity will address the issue that Alien Skin Eye Candy will ultimately will be made to work, I went ahead and purchased. Much to my dismay, no plugins I specify are being acknowledged by Photo. Attached is an image of Preferences after Photo was re-started. In beta, even though they all didn't work, Photo at least acknowledged them. Am I doing something wrong or is this a bug?
  12. Would it be possible to get a development response before the end of the week? Sorry to be so persistent, but this is really important and the 20% sale ends on Dec 22.
  13. Ok, thanks. May I ask you to draw one of the developers' attention so that he/she can respond? This is a really very critical issue for me and I can safely say (because I have been their customer for a l-o-n-g time) that Alien Skin would prove to be very engaging to help solve the issue!
  14. Ok, thanks for your answer and fair enough but are you committed to specifically making Alien Skin plugins work? I want to move off PS but I must be able to *ultimately* use Eye Candy. You guys/gals are really great and your word on this is good enough for me.
  15. Could someone at Affinity please comment on this?