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Everything posted by eobet
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Pencil tool sculpt mode incredibly slow
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
It didn't crash! The stroke finished and the program came alive after about 15 minutes! 😂 EDIT: Zooming out, the strokes are faster... so is it a zoom issue? -
I don't have a very advanced file, but I wanted to use the sculpt mode to fix some things. Now I'm on my third stroke or so, and the first two strokes were slow, but now I sitting here writing this message while waiting for the program to figure out the third stroke... I have a 64gb Ryzen 9 7900 so I don't think it should take this long (I really hope it hasn't crashed, we'll see).
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Why do objects lose color when masked?
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
I should have perhaps specified that this is Affinity Designer V2. But interesting... I did not set "passthrough" myself, so Affinity did that for me and that is wrong? Setting the group back to normal now works as expected. -
Why do objects lose color when masked?
eobet posted a topic in Desktop Questions (macOS and Windows)
Look at the top stroke. It should be a solid purple, but it clearly fades to white as it becomes transparent. Why is that? It doesn't seem to matter what color I set the mask object to. -
🤣🤣🤣 This is from the company who brag posted "ain't nobody acquiring us". I hope nobody trusts a word of this. It's literally from the VC playbook: https://mastodon.cloud/@designthinkingcomic/112172752241749103
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For the doubters, as with any VC funded company (who also dabbles in AI), this is what will inevitably happen: https://americandialect.org/2023-word-of-the-year-is-enshittification/ So now it's only a question about WHEN, but the shitty thing is that Affinity quite recently denied there even was a question of IF: Now that their true colors have been revealed, you can't trust anything anyone from that company says ever again and we can safely assume that the timeline to things going down the drain has been accelerated. https://mastodon.cloud/@designthinkingcomic/112172752241749103 So... guess I'm forced to look at Inkscape once again for an Illustrator alternative. At least there's some more options for Photoshop alternatives. Not really any alternatives for Indesign, though? At least not for Linux (which I'm probably moving to in the next few years due to the similar crap happening to Windows).
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Designer's inaccurate object selection
eobet posted a topic in Desktop Questions (macOS and Windows)
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How to join all curves in a DXF import?
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
Nope. However, I noticed that flood fill does work as expected after you selected something. Still, tedious work. A join all which actually joined all continuous would be welcome (again, especially for open curves)! (EDIT: Though I guess doing booleans is about as many clicks as flood fill... but the case for open curve still stands.) -
How to join all curves in a DXF import?
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
I tried most options and combination of options. Nothing seems to be intuitive or work well. And again, flood fill only works in the case of enclosed separated curves. If you have open shapes imported via DXF, you're still screwed. -
How to join all curves in a DXF import?
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
That flood fill doesn't give very good results out of the box either. A mass join of line ends by end point proximity would be a very welcome feature here. It's pretty common in both the CAD world (where this file originates from), and the mesh world... (I actually prefer to use Rhino for accurate linework like font and logo creation... it has much more streamlined precise tools for snapping, copying, movement, mirroring, patterns, tangency matching, smooth blending etc etc...) -
Fantastic to finally have DXF import, but that means that all curves are split or separated. So, how do you join thousands of curve segments automatically in Affinity, where the start point on one curve is exactly on the end point of another? Geometry - merge curves does not work, because all curves become a single object, rather than one object per continuous curve. Also, that option doesn't seem to merge anything at all, because when you do separate afterwards, they split into the exact same segments rather than continuous curves... Next question is, can you simplify (reduce points) on these curves without loosing too much detail?
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Well, I took the result from Illustrator back into Designer and continued with the entire illustration, and then it came time to export it as an SVG/PDF the output was absolutely horrible. Green result is Illustrator's export, and red result is from Affinity (both outside aligned strokes). add problem.svg
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Where is the lasso selection tool in Designer?
eobet replied to eobet's topic in Desktop Questions (macOS and Windows)
But that's unusable for curves? Also, it's infuriating how there's no exclusive modifier key for de-selecting, since the shift button toggle often toggles on things you don't want because the selection is so inaccurate (or "generous" if you want to do a positive spin on it). 😩