TayDex Posted April 2, 2018 Posted April 2, 2018 As a game developer, a normal map function like in Photoshop is needed. To generate normal maps, and draw them. Please add that function Affinity Photo, I hate monthly paying so I hope I dont need to get Photoshop just because I need normal maps. Quote
myclay Posted April 2, 2018 Posted April 2, 2018 A native implementation would be indeed really nice. Affinity Photo in its current state allows to a certain grade the creation of normalmaps also to change the interpretation a bit via profiles but more complex stuff like images to normalmaps conversion is rather difficult, since complex macros aren´t possible yet. For a start (if you want to create it yourself and from scratch); diving into Styles, Macros and Layer Blendings can help you a lot further. Quote Sketchbook (with Affinity Suite usage) | timurariman.com | artstation store Windows 11 Pro - 24H2 | Ryzen 5800X3D | RTX 3090 - 24GB | 128GB | Main SSD with 1TB | SSD 4TB | PCIe SSD 256GB (configured as Scratch disk) |
Nathan Lucci Posted August 6, 2018 Posted August 6, 2018 Another game developer here, I always start my texturing process in algorithmic's substance painter and designer programs. But I do final touch-ups and adjustments inside of affinity photo. Even just an adjustment filter that can convert a grayscale image to a normal map and vice versa would go a long way. Quote
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