Quarter Posted January 12, 2015 Share Posted January 12, 2015 Hey all! I'm making a bicycle currently. To do the spokes on the wheels, I'm using 4-tooth cogs with no fill to create a wire frame. I'm using 8 cogs total, not that this really applies to the question just explaining... Anywho, I'm trying to do a subtract operation of JUST the wire frame (so once it's all said and done I have a logo with a bicycle cut out of it), but it's also cutting out the non-filled inside sections of the cog teeth, which I am not wanting it to do. Is there a way around this? BTW, I planned on PM'ing someone but I figured this was something simple that every beginner should know, so I decided to make it a post. Thanks in advance! :) Quote Link to comment Share on other sites More sharing options...
Staff MattP Posted January 13, 2015 Staff Share Posted January 13, 2015 Hi Quarter, Is there any chance you could either share the .afdesign file with us, or even just post a screenshot? It's just so much easier to help if there's a concrete example :) Thanks, Matt Quote Link to comment Share on other sites More sharing options...
Staff MEB Posted January 13, 2015 Staff Share Posted January 13, 2015 Hi Quarter, Since you used a "smart" shape to do the spokes, you have to convert it to a regular shape first (since you will need to edit its nodes). To do this select it and go to Layer -> Convert to Curves. Then select the Node tool and delete the nodes corresponding to the non-filled inside sections of the cog teeth. You will end up with just the external wireframe you want. I recommend you to duplicate the cogs's layers first (or duplicate the entire document to create the logo separately), to keep a parameterizable version of those shapes (if you need to change them later) and because I may also have misunderstood your post... (i agree with Matt - an image would have helped a little!) Quote A Guide to Learning Affinity Software Link to comment Share on other sites More sharing options...
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