mailarz Posted April 30, 2017 Share Posted April 30, 2017 Hello, I'm just starting out with Affinity (AI user), and i found some User Interface incosinstencies. One of them is checkbox and radio button behaviour: Case Example - Pen tool Some button groups Mode, behave like radio buttons - you can select only one of many, and one of them always has to be selected. Other button groups, like Snap, behave more like checkboxes, you can select many, you can select none. It would be great, if user interface would distinguish it. There are obviously no standard "web" form elements in main UI, but there are some ways to distinguish it - for example rounding corners of multiselect that is just "select one only" type. Annasen and A_B_C 2 Quote Link to comment Share on other sites More sharing options...
A_B_C Posted April 30, 2017 Share Posted April 30, 2017 Unfortunately, this goes even further. For instance: There is no visual distinction between trigger buttons that invoke an immediate action, such as Reset Selection Box (Move Tool), and the “radio buttons” and “checkboxes” you mentioned. There are standard check boxes, such as Lock Children (Move Tool), that perform the same type of function as your “checkboxes,” for instance Show Rotation Centre (Move Tool). There are detached “checkboxes” that systematically belong to the same group, most notably Snap Off-Curve Handles (Pen Tool). There are numeric input boxes with a flyout menu and a see-saw button, for instance Kerning (Character Panel), and on the other hand, there are numeric input boxes, for instance Paragraph Leading (Paragraph Panel), that perform the same type of function but lack the see-saw button. Though it is clear that visually distinguishing all these cases would create a mess on screen, maybe it would make sense to have button combos for the “radio” type buttons and detached buttons for the “checkbox” type buttons and the “trigger” type buttons. Hmm … mailarz 1 Quote Link to comment Share on other sites More sharing options...
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