JesusSheep Posted July 3, 2016 Share Posted July 3, 2016 Have Designer Use DirectX 12 for Rendering and OpenCL For Photos. Quote Link to comment Share on other sites More sharing options...
kirk23 Posted July 3, 2016 Share Posted July 3, 2016 I am also wondering since in games modern videocards do pretty much same kind of calculations for huge amount of pixels on the fly. And in typical image editing software just a couple of "live" effects make the soft almost unresponsive. Pretty simple ones comparing to "live" calculations in game shaders. Quote Link to comment Share on other sites More sharing options...
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