Niemol Posted February 15, 2024 Posted February 15, 2024 How to make selection normal? I want full opacity in selection boundaries and nothing behind that boundary. Thanks! Quote
NotMyFault Posted February 15, 2024 Posted February 15, 2024 Depends on which tool you are using to create the selection. There are settings to control if selection is soft or hard. Do not use „refine selection“. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
NotMyFault Posted February 15, 2024 Posted February 15, 2024 If you need to rescue an existing selection it is more complex: add mask (uses selection) deselect all add levels adjustment nested in. Masking position to mask choose alpha channel set white level to 50% set black level to 50% Select mask layer in stack use channels panel, click on composite alpha, chose load to pixel selection deactivate mask layer choose pixel layer you want to edit Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Niemol Posted February 15, 2024 Author Posted February 15, 2024 It's selection from layer + grow. I just wanted a nice even outline around everything that i have on layer. Quote
NotMyFault Posted February 15, 2024 Posted February 15, 2024 Another ways is using quick mask mode (or selection as layer on iPad). Then apply the destructive unsharp mask filter with strong settings for radius and strength. Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
GarryP Posted February 16, 2024 Posted February 16, 2024 13 hours ago, Niemol said: It's selection from layer + grow. I just wanted a nice even outline around everything that i have on layer. Another technique you can try is to: Make the selection as normal; Refine the selection and set “Matte edges” OFF; Grow the selection; Refine the selection and set “Matte edges” OFF again. See attached video. If that doesn’t work then we might need an example image to experiment with. 2024-02-16 08-39-27.mp4 Quote
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