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Publisher Text importing as pixel layer into Photo


shoon

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When I import a page made in Publisher as a PSD into Photo, the text imports as a pixel layer. I've turned on the 'import as text for PSD' in preferences... (Within Studio Link it's editable as text... But as a separate, stand-alone PSD file.. It's not).

Would appreciate any help.

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30 minutes ago, shoon said:

I import a page made in Publisher as a PSD into Photo

You do not need to import anything from Photo as PSD into Publisher.
Simply place the native afphoto document, or copy the afphoto content to clipboard (you may want to group everything first) and place it into the afpub document as a native object, or – if you only need to add a few Publisher features to your afphoto, use File > Edit in Publisher, and the back the same route to Photo again.

In other words: Affinity is not Adobe. You do not need to reproduce Adobe's workflo… er, workarounds. ;)  

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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Text is always rasterized when an Affinity application exports a PSD file. So, if you need editable text, don't use PSD as an output format.

But, as @loukash mentioned, you don't need to do an export at all, for your purposes.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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2 hours ago, loukash said:

You do not need to import anything from Photo as PSD into Publisher.
Simply place the native afphoto document, or copy the afphoto content to clipboard (you may want to group everything first) and place it into the afpub document as a native object, or – if you only need to add a few Publisher features to your afphoto, use File > Edit in Publisher, and the back the same route to Photo again.

In other words: Affinity is not Adobe. You do not need to reproduce Adobe's workflo… er, workarounds. ;)  

I'm on an iPad. I'm talking a Publisher to Photo workflow. Is it possible to 'place' a publisher document into Photo? Thanks for your help.

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1 hour ago, walt.farrell said:

Text is always rasterized when an Affinity application exports a PSD file. So, if you need editable text, don't use PSD as an output format.

But, as @loukash mentioned, you don't need to do an export at all, for your purposes.

So, Walt, For editable text output from Photo/Publisher to Adobe (which all my colleagues use) what format do you suggest? 

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6 minutes ago, shoon said:

I'm on an iPad

Oh, sorry, I didn't pay attention the forum header. :) 

6 minutes ago, shoon said:

I'm talking a Publisher to Photo workflow. Is it possible to 'place' a publisher document into Photo?

Of course. Linked or embedded as you like.

The only thing (yet) missing on iPad in this context are the "File > Edit in Photo/Designer/Publisher" menu commands that exist on desktop.
So if you want to add features from the other app, you need to save the document first, close it, then open it from the other app.
Or you can always use the Publisher's StudioLink personas. That exists on iPad as well. Simply use Publisher to open an afphoto document and switch between the personas as you see fit. 

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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1 hour ago, shoon said:

So, Walt, For editable text output from Photo/Publisher to Adobe (which all my colleagues use) what format do you suggest? 

Perhaps PDF. 

Or, alternatively, perhaps you should be using Adobe, too.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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