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Posted

If you move the child out of a warp group after deforming something, then move something else into it, there is currently no obvious way to reposition the deform handles over the new child object to get the equivalent of what might have happened had the deform been applied to the new child object originally.

It would be nice to have a "Lock Children" type of option on the warp group so that the handles can be picked up and moved in order to reposition the starting point of the warp.

When this is enabled, it should be possible to transform the shape as if using the move tool, so that it can be moved/scaled/rotated to match it up with the new shape being warped.

Posted

I believe there are some issues with warp groups at this time, check the bugs section. It's being looked into.

I am very happy to have the new Warp feature but they've not quite nailed it on the first attempt. I need to play with it some more to figure out where it could be improved (apart from the strange out of bounds distortion bug that already being tracked).

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