RanzQ Posted April 12, 2022 Posted April 12, 2022 Hi, I discovered something that I guess is a bug. I'm trying to make some pixel graphics and the coverage map works nicely for this purpose. However, I realized that if my stroke isn't centered (it's inside in this case), I still get anti-aliasing: When centering is used it seems to work but my 1px stroke is now in the center of 2 pixels: With the pixel snapping would be easier to work with inside strokes but I guess a workaround would be to setup half-pixel snapping somehow. I tried to replicate this Super Mario mushroom and with this method I got pretty close. Quote
Staff DWright Posted April 12, 2022 Staff Posted April 12, 2022 Is it possible for you to send me a copy of your .afdesign file for me to test using the following Dropbox link https://www.dropbox.com/request/UqJE0Cp2vesfduk2KcRK Quote
RanzQ Posted April 21, 2022 Author Posted April 21, 2022 I was able to make it somewhat working by setting Anti-aliasing to "Force off": With these settings and stroke width 0,5 pt, I got exactly the same line than the original: What's the point in this then? I've found many pixel graphic tutorials online but they are usually about creating pixels as square boxes in a vector software. With an automated pixelize method I get all rotations easily now for example: shroom.mp4 I like the feature in Affinity that we have a preview of the pixel version. In Inkscape we can also output png without antialiasing but the preview helps a lot. Quote
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