Dams Posted October 26, 2015 Share Posted October 26, 2015 Hi, Right now the export Persona assumes that you are always doing the @1x resolution, and only allows you to scale UP to @2x and @3x and complain when anything is not vector. The reality of UI design is that you need to deal with raw images in your design, and even if they are sent as a maximum resolution, Affinity Designer doesn't let you say you are working at @3x and request scale DOWN version of @1x and @2x for example. Please consider this feature. Having to downscale by hand is time consuming. Ideally you would tell the layer in which resolution you are working (@1x, @2x or @3x) and then the slices view would create all the views to be exported based on it. Julian23 1 Quote Link to comment Share on other sites More sharing options...
Julian23 Posted October 27, 2015 Share Posted October 27, 2015 +1 Please also see my suggestion here: https://forum.affinity.serif.com/index.php?/topic/14306-export-persona/ It would be great to be able to actually specify the required width/height and the export would downscale or upscale. Quote Link to comment Share on other sites More sharing options...
Staff MattP Posted October 27, 2015 Staff Share Posted October 27, 2015 It *kind of* already does what you want, but it's based on the DPI of the document. If your @3x asset that you've been handed is set up properly, it will have 216dpi or 288dpi (72*3, or 96*3) and if you open it you should then find you can tick the 1x, 2x and 3x buttons and the export will sample down for the 1x and 2x exports as you'd expect. Either this isn't working as expected, or your original asset has the incorrect dpi set in it? (or we're reading it incorrectly!). We are currently rewriting the Export Persona to include greatly improved export capabilities - from being able to specify multiple export options for each object/slice to specifying many export resolutions or specific width/height configurations for each slice too, so hopefully you'll be pleasantly surprised when you see it :) Thanks, Matt Dams and Julian23 2 Quote Link to comment Share on other sites More sharing options...
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