NotMyFault Posted December 7, 2020 Posted December 7, 2020 Hi, when using a mask layer applied to a member layer of a live stack group, the mask behaves strange: observed: If the mask value is 255, the pixel is inlcuded and shown. If the mask value is bewteen 0 to 254, the pixel is not shown. Expected: Values between 0 and 254 should lead to an pixel with accoring alpha. You can try at your own by adjusting the slider of the levels adjustment. You can see that it only affects which pixels are shown (when reaching alpha 255). I might be wrong with my expectation live_stack_and_mask.afphoto Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
lepr Posted December 7, 2020 Posted December 7, 2020 A Serif representative previously informed us that the behaviour you are seeing is "by design".
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