NotMyFault Posted December 7, 2020 Share Posted December 7, 2020 Hi, when using a mask layer applied to a member layer of a live stack group, the mask behaves strange: observed: If the mask value is 255, the pixel is inlcuded and shown. If the mask value is bewteen 0 to 254, the pixel is not shown. Expected: Values between 0 and 254 should lead to an pixel with accoring alpha. You can try at your own by adjusting the slider of the levels adjustment. You can see that it only affects which pixels are shown (when reaching alpha 255). I might be wrong with my expectation live_stack_and_mask.afphoto Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
lepr Posted December 7, 2020 Share Posted December 7, 2020 A Serif representative previously informed us that the behaviour you are seeing is "by design". Link to comment Share on other sites More sharing options...
Recommended Posts