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Hello,

 

the stroke is very laggy on some brushes (gouaches…) on my Windows machines. What is strange is that given the same canvas resolution on my iPad pro (2018) and MacMini (2018) there is no perceptible lag with se same brushes (& sizes).

Is there missing optimization on the Windows version or this a limitation of the renderer on Windows (compared to Metal) ?

 

Demo video (lag @ 0:35)

 

 

Canvas : print A3 300dpi

Window 10 Laptop 32GB RAM : 
CPU: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz, 2201 Mhz, 6 Core(s), 12 Logical Processor(s)
GPU: NVIDIA GeForce GTX 1070 with Max-Q Design
Screen res: 1920 x 1080 x 60 hertz

Windows 10 Desktop 32GB RAM:
CPU : Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processor(s)
GPU: NVIDIA GeForce GTX 1070 Ti
Screen res: 3840 x 2160 x 59 hertz

 

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