Jump to content

Create an angle limit for smooth in selection refinement


Recommended Posts

I know this would be extraordinarily difficult to program, but I'd love to see some settings to not smooth over these cusps and corners. Basically, a slider like this:

Maximum angle. Similar to auto smooth (formerly edge split) in Blender; it decides the maximum angle that smoothing will occur on.

It's difficult to program because this is raster, but perhaps you could divide the selection into a series of regression lines, the length of which lines would be specified by the user (higher lengths = ignoring little bumps more in this search, smaller lengths = finding angles everywhere, hence disabling smoothing all over the place). In other words, (behind the scenes) turn the selection into a polygon in order to find where these sharp angles exist. Again, this is a difficult thing to code, but it sure would be great to have.

Green check is where I want the smoothing, red x is where I don't want it:

image.png.b6f7beb1e4a0921279073f2ab5a0a758.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...

Important Information

Please note there is currently a delay in replying to some post. See pinned thread in the Questions forum. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.