hieusewipa Posted June 21, 2020 Share Posted June 21, 2020 Hi Affinity team, I'm game developer, use Unity game engine. Unity are introducing a 2D PSDImporter package that allows the layers in a .psb file to be automatically imported into a sprite upon import. This doesn't appear to work with .psd file. So i wish .psb export support in Affinity Photo / Designer Big Thanks! acuencadev, jenninexus, SkunkTom and 4 others 7 Quote Link to comment Share on other sites More sharing options...
Alej Posted March 17, 2021 Share Posted March 17, 2021 +1! Just bumped into the exact same thing. Onto finding how to auto arrange them in the meantime. Unity could maybe allow for .PSD support too. acuencadev, Snapseed and jenninexus 3 Quote Link to comment Share on other sites More sharing options...
jenninexus Posted May 19, 2021 Share Posted May 19, 2021 psb export support please Quote Link to comment Share on other sites More sharing options...
Hieu SWP Posted May 20, 2021 Share Posted May 20, 2021 Dear Affinity, I hope "psb export support" 😘 Thanks! Quote Link to comment Share on other sites More sharing options...
Hieu SWP Posted May 20, 2021 Share Posted May 20, 2021 13 hours ago, jenninexus said: psb export support please Hi @jenninexus, I hope "psb export support" too 😘 Now, you can save .PSD on Affinity Photo or Affinity Designer and then use this website to convert from .PSD to .PSB file. https://www.imageconvert.org/psd-to-psb Good luck! Snapseed 1 Quote Link to comment Share on other sites More sharing options...
Alej Posted May 20, 2021 Share Posted May 20, 2021 17 minutes ago, Hieu SWP said: Hi @jenninexus, I hope "psb export support" too 😘 Now, you can save .PSD on Affinity Photo or Affinity Designer and then use this website to convert from .PSD to .PSB file. https://www.imageconvert.org/psd-to-psb Good luck! That’s an interesting workaround thanks for the share. Just as a caveat for anybody doing confidencial or company contract work: besides the potential several GBs of data per conversion round trip there’s still the security/privacy issue. They mention they delete it after an hour of the conversion but still... might not be the service the problem but anybody outside or around it. I would not use it except for personal testing purposes and even then the PSD file sent can have a lot of personal information attached to it. Hieu SWP 1 Quote Link to comment Share on other sites More sharing options...
Hieu SWP Posted May 20, 2021 Share Posted May 20, 2021 (edited) 43 minutes ago, Alej said: That’s an interesting workaround thanks for the share. Just as a caveat for anybody doing confidencial or company contract work: besides the potential several GBs of data per conversion round trip there’s still the security/privacy issue. They mention they delete it after an hour of the conversion but still... might not be the service the problem but anybody outside or around it. I would not use it except for personal testing purposes and even then the PSD file sent can have a lot of personal information attached to it. Thank for your comment. I also think so. There’s still the security/privacy issue. So I hope Affinity will ".PSB export support" soon... Edited May 20, 2021 by Hieu SWP Quote Link to comment Share on other sites More sharing options...
DayWalker72 Posted May 30, 2021 Share Posted May 30, 2021 (edited) I vote for the .PSB export as well Edited May 30, 2021 by DayWalker72 typo in vote Quote Link to comment Share on other sites More sharing options...
ishegeek Posted June 14, 2021 Share Posted June 14, 2021 Yes, please, please add psb support. I happen to have another paint software program (not PS) that is able to export to psb but i would much rather be able to do everything inside of affinity, then export to my game engine. Quote Link to comment Share on other sites More sharing options...
Hieu SWP Posted June 15, 2021 Share Posted June 15, 2021 6 hours ago, loricreations said: Yes, please, please add psb support. I happen to have another paint software program (not PS) that is able to export to psb but i would much rather be able to do everything inside of affinity, then export to my game engine. You try Export to .Psd using Affinity Photo or Affinity Designer and then rename .psd to .psb It's work for me. Snapseed and charactersword 1 1 Quote Link to comment Share on other sites More sharing options...
Gnanasai Posted June 17, 2021 Share Posted June 17, 2021 Please add PSB format for the game engine unity and we need runtime workflow between unity and affinity designer jenninexus 1 Quote Link to comment Share on other sites More sharing options...
jenninexus Posted June 17, 2021 Share Posted June 17, 2021 Right. I keep getting emails about this subject every time someone agrees .PSB support for Unity / game dev would be awesome. Too many extra steps I have to use Photoshop for this. Quote Link to comment Share on other sites More sharing options...
jenninexus Posted June 17, 2021 Share Posted June 17, 2021 On 6/14/2021 at 6:03 PM, Hieu SWP said: You try Export to .Psd using Affinity Photo or Affinity Designer and then rename .psd to .psb It's work for me. Ok I'll try this. Thanks for the tip - hope it works ! Quote Link to comment Share on other sites More sharing options...
acuencadev Posted October 4, 2021 Share Posted October 4, 2021 +1 As a Unity3D Developer I really need this feature. Snapseed 1 Quote Link to comment Share on other sites More sharing options...
faerton Posted February 24, 2022 Share Posted February 24, 2022 +1 for PSB export. Snapseed 1 Quote Link to comment Share on other sites More sharing options...
PWLR Posted March 4, 2022 Share Posted March 4, 2022 +1 for PSB support. Unity developer, would really improve the workflow Snapseed 1 Quote Link to comment Share on other sites More sharing options...
RPC Posted May 2, 2022 Share Posted May 2, 2022 +1 Started game dev work in unity and the lack of direct PSB saving is going to force me away from using Affinity Designer, which is unpleasant as I've invested quite a lot of time into learning and using Affinity Designer. At this rate though the slow down from having to use 3rd party tools to convert files with every minor change is out weighing the time savings of using AD. Snapseed and jstarpl 2 Quote Link to comment Share on other sites More sharing options...
NicolasMB Posted September 28, 2023 Share Posted September 28, 2023 +1 Dear Affinity team, I also desperately missing this option. Please implement it in the next update! Quote Link to comment Share on other sites More sharing options...
Ghepard Posted December 4, 2023 Share Posted December 4, 2023 +1 Need it, for Unity Engine. Quote Link to comment Share on other sites More sharing options...
Jamison Posted December 15, 2023 Share Posted December 15, 2023 +1 for PSB Export capability. Like the rest, this is needed to rig and animate in Unity. Quote Link to comment Share on other sites More sharing options...
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