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I have build a set of seven macros which make the channel editing as well as conversion of Affinities "RGBA" to R-G-B-A, RGBA to RGB-A as well as other tasks much easier and faster within Affinity Photo. Big thanks to @NotMyFault and @,,, for their insight into Alpha channel math and how it is working inside the Affinity Suite. The from scratch macros allow stacking transparent vectors or textlayers on top of each other. This works as long as you keep the black fill layer for each channel intact and active. https://myclay.gumroad.com/l/Affinity_channelEditmacros
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- channel editing
- alpha
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affinity designer Affinity for 2D Game Graphics is so good
jovanny posted a topic in Share your work
Hi Community, I just start using Affinity Designer 2 a week ago or so, but I love it. I was able to use it to Design a Game demo in wick Editor. https://forum.wickeditor.com/t/affinity-and-wickeditor-game-demo/10444 -
Hi everyone! This marks the start of my sketchbook. EDIT; here is the optimized version with shadows, thanks for the tip!@MBWanderer
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- drawing
- sketchbook
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Does affinity has tiling feature like in Adobe Animate or Krita? The feature I am asking about is wrap around mode in Krita. Example : In Animate : Check the last gif for example. I want to make nice looking tiles in affinty designer. As long i can make that I am willing to switch to affinity. All I want is nice fast workflow for making 2D game art in affinity. I have attached some references of what i want to do. https://www.gamedevmarket.net/asset/jungle-tile-set/ As advertised in the affinity designer page here. The artwork they shown is from a game too. https://affinity.serif.com/en-gb/designer/ pyxel edit tiling.mp4