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3dpartdesign

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  1. Making open API would open it to any missed features. It would allow us to write our own features. I dream about some Python scripting but any other way also would be good. Same with handling 3d cryptomatte which works over rendered passes on a smart way. It`s needed by 3D community and easy to add but we need only open API. Same story with AI.
  2. If Affinity would do scripting API with handling import/export/layers users would code that alone. Making scripting API is not only for AI but is for the community to do their own plugins. They should invest in that. It should be wise. To be fair I do not need any feature from version 2. I bought it only because I have hope that they will do scripting someday to do what you want. I`ve heard that small firms easily bend to market but in this case, it`s the opposite. They prefer not to have custom plugins.
  3. 1) You may train LORA model on your own works, and style. It`s simple and you can use a few of your own images to get unique style. 2) I graduated from an art University and they taught me one thing which I remember up to this date: that every great artist copied a few others (after mixing them together in his head). They said it a bit differently: Copy 1 artist and you are a theft. Copy 10 and you are an artist 3) Stealing is bad and generating recognizable works of other artists is bad. Using names as prompts is also bad because of GDPR. 4) Inpainting is used to generate some small fragments of the artwork, not a whole art. This is only a tool which could be helpful in some areas. It`s not a generator of art because you can`t do corrections there. For a PRO work is possible only to use it in some small patches and merge it with your skills into real art. It`s my opinion but I respect your.
  4. Stable Diffusion is open source. Please do open API for Affinity Photo and scripts will be prepared by the community for sure. Making Python script which uses stable diffusion is less than 50 lines of code (using PyTorch). Opening ComfyUI and handling import and export images/masks/prompts from that is even simpler (headless mode). It`s not rocket science
  5. Adobe doesn`t say that Generative Fill is for people who can`t design. It`s a tool for making some photo mixes faster, not to do all by only hitting the one button. In the same way you could do a whole work only with a liquify filter and it would be boring. The designer creates design, not a tool. I also waiting to add Stable Design (controlnet and inpainting) to Affinity Photo.
  6. I would like to make a feature request: I would like to have the opportunity to use Stable Diffusion inside Affinity Photo same as Krita or Gimp users. Photoshop users have their Generative Fill feature. I would like to use Stable Diffusion Controlnet with an Inpainting feature inside Affinity Photo (which could work the same as Photoshop Generative Fill). If there is no plan for that feature then please do some open scripting API I will write that code alone. I like Affinity Photo much and I think it would be a dream pair to have a Stable Diffusion plugin inside Affinity Photo. I`m a Windows V2 user. Cheers!!!
  7. I would love to see Stable Diffusion features like: - pose detection, - inpainting, - ControlNet, - positive and negative prompts, - support SDXL The best would be to do some type of triggering of a headless mode of ComfyUI and reimport back the image after generation. Cheers!!!
  8. Please provide me with some information on how should I prepare the Photoshop plugin/script to use it in Affinity Photo. I know that Affinity Photo doesn`t use its own plugin engine (open for everyone) and that`s why I wanted to prepare a Photoshop plugin only to use it with Photo. But I don`t know which extension is best, or what is not supported by Photoshop Scripting. I would like to create a script to use Stable Diffusion with Affinity Photo. I may use some headless mode of third-party WebGUI to use it with Affinity Photo. I think that Affinity Photo deserves for own Stable Diffusion plugin (the best would be the SDXL model with controlnet and inpaint). I think that is a shame that no one has done it yet. I`m an ex coder but I would prefer scripting that C++ compiling methods because I would like to do it simply. Any tips/thoughts?
  9. Please do real Psyop Cryptomatte support which will allow create selection on blurred renders (z-depth blur alias DOF blur and motion blur) and with preserving transparency. Complex selections are made automatically by picking ObjectID area selection, materialID area selection and by choosing name of IDs. Exporting from 3d software is easy because it may export everything on 3d scene without manually assigning mattes (what is time consuming). Please do Cryptomatte support in Affinity Photo (or allow to use free Photoshop Plugin https://www.exr-io.com/). https://www.psyop.com/news/cryptomatte
  10. I`ve read that feature: and I almost cried like baby. I`m a 3d designer and I use Photoshop only for Cryptomatte support (Vray, Cycles, Redshift, Octane, Mantra and many other renderers are producing it). It`s a huge time saver for 3d artist. EXR-IO it`s best tool for handling cryptomatte support inside photoshop. It`s also free. You may look here to understand what it is if you don`t know it: It`s not EXR mattes. It`s matte for every object, every material and every part of item you like with alpha information combined together. It even handles selection from DOF blurred images, motion blurred images and under items with transparency. It`s much faster than pure mattes. It generates almost with few clicks without assigning every part of scene to individual matte. It`s automatic solution if you don`t know what you will need before working on image during post. It`s wonderfull tool and Affinity Photo needs that IMHO. I dream about delete Photoshop from my comp. I`ve tried to install Photoshop Plugin EXR-IO (it`s free) in newest Affinity Photo 1.8.0 It`s possible to download it from this site: https://www.exr-io.com/ I`ve tried 32bit and 64bit version without success. Why this doesn`t work in Affinity? What about other 16bit/32bit plugins? What that new feature in 1.8.0 really means? (is it handling only NIK plugin??) Please help me. How to make cryptomatte support happen on Affinity Photo. I think it would be ground shaking news for all 3d artists. Cheers!!!
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