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Bonev

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  1. You do not mention this issue being fixed but it is now in version 1.8. Thank you. Now I can use it on my laptop on the go. 😀
  2. Blend tool blend tool blend tool please please please we have been waiting on this since the beginning!
  3. This is what I did eventually. Thanks for all other suggestions for layer cropping and etc. this is rather more of a designer approach that I did not think about since this is a pixel editor
  4. I cannot see how to crop an image inside the whole document. I have 3 layers (images) and want to crop the boundaries of one of the 3. I see resize canvas and the crop tool want to crop the whole document but I do not see a single tool to work on a single layer.
  5. This is still an issue in 1.7.2 of both Photo and Designer. I have not tested Publisher yet but if it uses metal I suspect it is an issue there too. Please figure out this bug.
  6. I would really love to see new tools, like the one in Illustrator- blend, shape creator, many different distortion tools like width tool, bloat tool and etc.
  7. This is still an issue in the latest release of 1.7.1 in both Photo and Designer.
  8. Any update on this? Metal still lags and keep using GPU while I am not doing nothing.
  9. The issue with overusing the GPU persists when Metal is used. That does not happen with OpenGL.
  10. no different than 1.6.1 see attached video was done with Designer beta and Metal. beta gpu test.mov
  11. By the way I just tested Photo and it does the same thing. I guess I am staying away for now from Metal until fixed.
  12. Guys, There is something totally weird and wrong with Metal engine. I am using 1.6.1 Mac Designer. Metal holds hostage the GPU for way longer and way higher than OpenGL. See on the video what is happening. My MacBook Pro 2015 is heating up big time when using metal.And this example is very simple as you can see- just zooming and panning 2 elements. My logo designs are almost max GPU all the time on idle. Metal vs OPENGL.mov
  13. I have no issue with betas (not using it at all, and if I have to use it I am fine too) but I question the reasoning behind not releasing the version to the public and keep fixing the issues. The software will never be perfect so in your logic it will never be released. Your current one 1.6.1 that I use have issue so why did you released it?! (Your stones to your head...). What I am asking is to maybe segment your development in shorter periods and releasing more versions over period of time. Don’t get me wrong, I like your software a lot even though it is missing a lot. I still prefer moving away from adobe ;) which I also have and will have until it starts on my Mac.
  14. let's not bog down to what and where. The fact is we are a year from any updates to the current stable version. It is really strange to have a beta and apparently people are fine using it but this is not ok in my opinion. The beta apparently can go on and on for another 3 months ...
  15. Check again... On the apple store Designer is version 1.6.1 and this is 11 months old.
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