Bonev
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GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
You do not mention this issue being fixed but it is now in version 1.8. Thank you. Now I can use it on my laptop on the go. 😀 -
Yoon reacted to a post in a topic: Make Blend tool
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Make Blend tool
Bonev replied to tbhockey's topic in Pre-V2 Archive of Affinity on Desktop Questions (macOS and Windows)
Blend tool blend tool blend tool please please please we have been waiting on this since the beginning! -
GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
This is still an issue in 1.7.2 of both Photo and Designer. I have not tested Publisher yet but if it uses metal I suspect it is an issue there too. Please figure out this bug. -
Jowday reacted to a post in a topic: Distortion blend and shape building tools (split)
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mcglk reacted to a post in a topic: Distortion blend and shape building tools (split)
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GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
This is still an issue in the latest release of 1.7.1 in both Photo and Designer. -
GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
Any update on this? Metal still lags and keep using GPU while I am not doing nothing. -
Affinity Designer Customer Beta (1.7.0.11)
Bonev replied to MattP's topic in [ARCHIVE] Designer beta on macOS threads
The issue with overusing the GPU persists when Metal is used. That does not happen with OpenGL. -
GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
no different than 1.6.1 see attached video was done with Designer beta and Metal. beta gpu test.mov -
GPU performance issues with Metal
Bonev replied to Bonev's topic in Feedback for Affinity Designer V1 on Desktop
By the way I just tested Photo and it does the same thing. I guess I am staying away for now from Metal until fixed. -
Guys, There is something totally weird and wrong with Metal engine. I am using 1.6.1 Mac Designer. Metal holds hostage the GPU for way longer and way higher than OpenGL. See on the video what is happening. My MacBook Pro 2015 is heating up big time when using metal.And this example is very simple as you can see- just zooming and panning 2 elements. My logo designs are almost max GPU all the time on idle. Metal vs OPENGL.mov
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Affinity Designer Customer Beta (1.7.0.4)
Bonev replied to MattP's topic in [ARCHIVE] Designer beta on macOS threads
I have no issue with betas (not using it at all, and if I have to use it I am fine too) but I question the reasoning behind not releasing the version to the public and keep fixing the issues. The software will never be perfect so in your logic it will never be released. Your current one 1.6.1 that I use have issue so why did you released it?! (Your stones to your head...). What I am asking is to maybe segment your development in shorter periods and releasing more versions over period of time. Don’t get me wrong, I like your software a lot even though it is missing a lot. I still prefer moving away from adobe ;) which I also have and will have until it starts on my Mac. -
Affinity Designer Customer Beta (1.7.0.4)
Bonev replied to MattP's topic in [ARCHIVE] Designer beta on macOS threads
let's not bog down to what and where. The fact is we are a year from any updates to the current stable version. It is really strange to have a beta and apparently people are fine using it but this is not ok in my opinion. The beta apparently can go on and on for another 3 months ... -
Affinity Designer Customer Beta (1.7.0.4)
Bonev replied to MattP's topic in [ARCHIVE] Designer beta on macOS threads