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Posts
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Posts posted by chiddekel
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4 hours ago, walt.farrell said:
Serif still has no plans to support Linux, from the last information they posted.
There are other Linux threads here where users are describing their experiences and approaches to getting the Windows version to work on Linux.
Yep. Process of getting development, event if the user base reached more than 1 million and active Linux machine, is to complicated ( stack related on Windows and Mac System dependency )
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Around Market share of Chrome OS ( that utilize Linux and or wine)
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On 1/13/2023 at 1:07 PM, jaizon said:
I wouldn't, the hardware would be an issue.
Sure, there are great Chromebooks but the majority isn't geared towards performance, but optimisation instead.
But let's say they'd work on a version for Chromebooks, wouldn't it just be an Android version instead?
ChromeOs on chromebook support Flatpak - so version of Affinty can be deilver booth linux and ChromeOs
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Hard to say it, buy the target which can be benefit for linux distro user is ChromeOS:
https://chromeos.dev/en- 270 Milion Active Android users on ChromeOS, tablets, and foldables[1]
- 50Milion Students and educators using Chromebooks worldwide[2]
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19 hours ago, SreckoM said:
I would do just Flatpak. There is no need to complicate things.
SreckoM - for start, perfect choice - for the record - complicated things it's consists of many simple ones.
Flatpak has rich Linux Desktop support and even ChromeOS
https://flatpak.org/setup/ -
14 hours ago, emko said:
building for all distros can be a nightmare, would have to deal with what ever dependencies they have etc, i would rather they take the easy path and use flatpak so it runs on all distros and can be easily updated
Only RPM or DEB for most distro.
If relate on system dependency and don't provide them for example inside /opt/affinity/*.* then true.
For Flatpak can either provide any runtime version - event outdated.So good rethink how provide automated CI/CD on Flatpak || RPM and DEB solution can be quite easy.
Flatpak for start and after working on - provide RPM and DEB package. -
On 12/29/2022 at 7:55 AM, emko said:
Naa just build once using flatpak
It's depend - flatpak || build distro package, after automate build process in pipe CI/CD are equal good options.The best solution ( less amount of work )
for now is integrate existing code base and use steamworks SDK (for Games and Apps) in partner program:
Steam partners - https://partner.steamgames.com/
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On 8/1/2022 at 6:19 PM, Mark Ingram said:
RE: canvas flickering. We use Direct3D11 for rendering the document to the screen, and Direct2D for rendering the tool.
Thanks for this tip - equivalent on bottles is VKD3D and DXVK - for now app in bottles work with switch --no-hw-ui
If Direct3D11 is for rendering document so on bottles (wine) is time to search which patch for VKD3D and or DXVK is use to run app without switch --no-hw-ui.
On winehq and proton site there is many solved issue with flickering on D3D (VKD3D) after apply certain patch.
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On 7/25/2022 at 1:34 AM, Kamei Kojirou said:
Cool, looks like bottles and this configuration is working on Pop!_OS 22.04 too. Once the flickering is sorted we'll be in good shape. I went ahead and turned in a report on WineHQ for Affinity Photo. I'm encouraging others to do the same.
I notice that flickering of picture is on any re-draw of canvas so it's performance of ( sothing like xyredrawcnvas() ) function that support redraw/refresh of canvas - i guess it's time too look for any .net related topic on WineHQ.
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35 minutes ago, Snapseed said:
I don't need to use any VMs because I found Linux softwares that work well for me but it apparently runs fine:
https://itsfoss.com/install-windows-10-virtualbox-linux/
It is probably better to raise such matters directly with Wine and Codeweavers staff directly and see what they say because Serif Europe has so far not given any signal that they are remotely interested in such a course of action (I am willing to be corrected on this matter).
On other hand, support codewaevers can increase plugin for figma that is use in web development for develope sites and web apps UI on corporate Linux Front-end and web developers machines.
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35 minutes ago, OS1 said:
To be fair, Corel's AfterShot is still available for Linux
There is even documentation of Installation process - https://kb.corel.com/en/128233
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10 hours ago, Snapseed said:
Pixeluvo is on Steam and it's an excellent, modern photo editor (a Photoshop Elements equivalent) for Windows and Linux.
Links:
http://www.pixeluvo.com/downloads/pixeluvo_1.6.0-2_amd64.deb
http://www.pixeluvo.com/downloads/pixeluvo-1.6.0-2.x86_64.rpm
http://www.pixeluvo.com/buynow/
The 30 day trial version is limited to saving files no larger than 800×600 pixels. It has an excellent, easy to navigate UI and Gimp could learn a lot from it.
Confirm the pixeluvo - it's work.
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12 hours ago, GuernseyMan said:
What it all boils down to is that it's not worth supporting Linux; the money just isn't there.
The money solutions is write ✍️ for Steam Os and put in on their store.
Here is link to guide for port app to Steam Os with set of recommended tools https://partner.steamgames.com/doc/store/application/platforms/linux
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58 minutes ago, GuernseyMan said:
Build C64 app:
Or as abstraction on virtual hardware
https://www.nand2tetris.org/ -
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Build Linux app for KDE:
https://develop.kde.org/ -
Build Linux app for gnome:
https://developer.gnome.org/ -
🚀 WebAssembly is the perfect runtime for server-side (or serverless) applications (example on RUST + nodejs)
https://www.secondstate.io/articles/why-webassembly-server/ -
14 hours ago, LondonSquirrel said:
A web version, as indeed you write, is not a Linux version.
Yes and no - because - it's version that support run on Linux 🙂 through browser like Chrome, Firefox, etc.
@ this point make Web version by compile with https://emscripten.org/ toolchain to WASM solve this problem -
This can be a new source of profit by consume for example the Saas Model.
Affinity products for Linux
in Feedback for the V1 Affinity Suite of Products
Posted · Edited by chiddekel
URL
If you have any developer skills you can use this library and start creating own AI based graphics editor
https://avaloniaui.net/