
nicolasbulb
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Everything posted by nicolasbulb
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Okay, I'm an early beta user of all the Affinity suite and I'm convinced it's getting better and better after each update. I hope I'm wrong but I can't find a way to work on photos or bitmap illustrations in Affinity Photo with duotones, tritones and even quadritones with spot colours via the channel like I'm doing it with Photoshop. Is it possible? It would really help me to get rid of Photoshop for good. To clarify my process, in Photoshop, I'm working in Greyscale mode and then I'm adding spot colours via the Channel panel. Photoshop is then able to simulate in Grey mode the spot colours and simulate the overprint of each colour. While working with spot colours on illustrations, I'm having 1200 dpi A3 files in greyscale mode which gives me quite small files size while working with large high resolution files. This is super handy. Most people working with silkscreen print process know what I'm talking about. I'd also love to be able to work with bitmap 1 bit image in Affinity Photo as well but I don't think I can do that either. Many thanks.
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Affinity Publisher Customer Beta - 1.9.0.822
nicolasbulb replied to AdamW's topic in Publisher beta on Mac
The new "Initial advance" feature is a must for typography precision. Thanks for adding that. Add the ability to script the application and I’ll ditch my Adobe dependency. -
I’m an early user of the complete Affinity suite and I’m having high hopes about it but the only thing that will slow my migration process is the lack of AppleScripting support yet. I’ve just read PixelMatorPro 1.8 got a complete AppleScript support now. Please please Affinity…
- 228 replies
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- automation
- scripting
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How to add keyboard shortcut in Macros?
nicolasbulb replied to animationhalo's topic in Older Feedback & Suggestion Posts
Okay, any news about assigning shortcuts to macros? I can't see it in 1.8.1?- 17 replies
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- macros
- keyboard shortcut
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Boolean operations broken
nicolasbulb replied to postmadesign's topic in Pre 1.9 Publisher Bugs found on MacOS
Ok, it's a good step. I've forgot to mention I'm working on Mac OSX 10.3.6 High Sierra. I was able to test a previous version 1.7.3 and it works as expected. Thanks in advance for your support. -
Boolean operations broken
nicolasbulb replied to postmadesign's topic in Pre 1.9 Publisher Bugs found on MacOS
I've tried these steps with the current 1.8.1 version and I have the same strange bug. If you move the first united to rectangle, then the 3 elements are unified as expected. A bit scary though, especially for more complex form because the workaround mentionned is not a workaround but a way to reproduce the issue. Thanks for fixing this quickly. Nicolas -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
@firstdefence Currently FontLab dev are investigating the issue. I'll let you know. You can check what's up on the forum: https://forum.fontlab.com/fontlab-vi/copy-paste-between-a-vector-app-and-fl6-dont-work/ -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
@firstdefence I've tried to register to Fontal forum as well with no luck. I've sent a support ticket about it as well as the issue we're having with copy/paste. I'll keep you posted. Nicolas -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
This is actually the problem. A vector graphic should be copy and pasted as a vector graphic and not a pixel image. It makes no sense to do that and use the Trace interpretation of a software. The tracing tool of FontLab should be only used when designing font based on scans available on vector format. As I said, it works with Illustrator so Affinity should be on paar. It's on the developers side now. I hope they will fix it soon. -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
Thanks. Let's see what the developers can do. @touchara I'm concerned about copy and paste, no import export here. Thanks -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
Ok but in this case, copy and pasting is way more faster to work with. I can have a big artboard with a lot of different sketches and quickly going back and fourth the 2 softwares. Exporting require to add extra steps. It works in Illustrator and FontLab VI so why not with Affinity Designer? -
Getting Artwork to FontLab
nicolasbulb replied to A_B_C's topic in Affinity on Desktop Questions (Mac and Windows)
Hi, I'm currently testing FontLab 6.1.4 and Affinity Designer beta 1.7.0.11. I still can't copy and paste from Affinity Designer to FontLab in order to get it directly to vectors. It works with Adobe Illustrator CS6 though. Any news about this? I don't want to export and import and definitely don't want to use the Autotrace because it makes no sense to trace artworks that are already in vectors. Many thanks. -
+1 for DWG support + add some measurement tools for simple CAD. The idea would be to have some simple scale conversion in order to make the DWG import useful
- 288 replies
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Any news about the DXG/DWG import option? Is there any plan to add some measurements tools as well?
- 288 replies