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  1. A little update: Figma HAS the option to change to sRGB color space on Windows. But it is hidden in the other preference menu the top right corner. But there is a bug I want you, the future reader, to know about: The modes are swapped! Unmanaged means sRGB and the other way around. This bug has been around for some time it seems: https://forum.figma.com/t/windows-desktop-version-color-space-problem-please-help-me/1372 BR, Andrej
  2. Wow, you are putting so much work into your responses. Thank you very much! Can I add some tags to this topic to make it easier to find it for others having the same question? I think I will use Figma in the browser from now on, at least on my Windows machine. I also have Figma on my Macbook from work, there I can set the color space to sRGB. I intend to use the designs in Godot. Godot also uses sRGB color space, so I agree that it is better to just go with sRGB. The custom profile work around is very inventive!
  3. Thank you for your extensive reply. Yes, I'm using Figma in desktop mode, unmanaged color space. I followed the link and tried to turn on the sRGB profile for Figma, but no success. Apparently this option is not available for me yet (Win 11, 64bit). Is there a way to disable color management in Affinity Designer instead? My top priority is to have consistent colors between these applications. Colors being rendered a bit too saturated is not that big of a deal for me.
  4. Hello everyone, I have a question regarding color spaces. I work in Figma and Affinity designer for some time now. Figma uses sRGB, Affinity does so too - document set up and preferences. Still the colors are really different in both apps. I imported a PNG I did in Procreate to Figma and to Affinity (1). The colors are very different. I created vector tracings of the png and copied them over to Figma again (2). The colors are apparently the same but are being interpreted differently by both softwares, see attached file. Can you help me to make the colors in both applications consistent? BR, A.E. PS: I'm experiencing this in Affinity Designer 1 and Affinity Designer 2 which I'm currently testing.
  5. Ouch 😅 Thanks for your response, I guess this thread can be closed then. PS: I think sketch has a better solution than the checkerboard:
  6. Thanks for your response. I did not know that you could give artboards a color like any other object. Where do I find the option for the checkered background? Is there a way to make the gray-white pattern darker? I could not find any of those options in the preferences. BR, Andrej EDIT: Found it. It is in 'Document setup'. It is better, but I'd like it to be darker
  7. Hello, it would be great if there was an option to add a background color for artboards (which is not included in exports). I often have white elements I want to export with a transparent background. Without the option to add a fake background color, I can't see the things I'm working on. Yes you could change the objects colors for a while and then change them back to white for exporting. Or you could add a black rectangle in the back and remove it when exporting. But this is tedious if you have to do it for several icons each iteration. BR, Andrej PS: If there is an option for that, I did not find it. I googled it, I searched the forums, I watched your tutorial video on artboards.
  8. Hey, first of all: I really love the snapping candidate approach. I love to control the snapping by selecting one or two candidates and moving my object slowly to snap it to the gaps (see attachment 1) The problem is: When I'm slowly moving my object, it often happens, that shapes near the desired location are added to the candidate list, messing up my candidates. I'd like to chose the candidates manually, maybe by clicking the mousewheel or another shortcut. Another option would be an isolation mode to exclude other objects temporarily. ~Andrej PS: Ignore the top left object in the second screen.
  9. Hey, it would be great to be able to break paths at intersection points. Easiest implementation was something like a boolean operation - select two paths, click a button and get the nicely broken path segments. Feature suggestion 1: Break-paths-at-intersection-points-operation. A workaround is to create new nodes manually and break them individually afterwards. But here I ran into another missing feature. The current behavior of the node-adding doesn't allow me to create new nodes using snapping. Thus my cuts aren't aligned perfectly (I might have exaggerated it a little on the screens). Feature suggestion 2: Use snapping while creating nodes on existing paths. An optimal way would be the option to drag a new node on an existing path to activate candidates to snap onto. [Feature suggestion 3: Combine adding nodes and breaking them like the scissors-tool in Illustrator does. Could be implemented as an option in the node-tool. Similar snapping behavior as described above] ~Andrej PS: I know that I could perform a standard subtract operation in the first place and then break the paths to achieve the result shown in the screens. But I'm adding these requests to improve workflows.
  10. Hey, I was just exploring Photoshop alternatives because my Creative Cloud subscription is expiring. Instead I found Affinity Designer. I am a heavy user of Adobe Illustrator and I'm quite satisfied with it but couldn't resist to try out Designer. I found the interface nice and had a blast with the snapping (one-candidate-snapping :wub: ) options and triangular grids. I still use Illustrator for my daily needs, but AD is already a great playground for non-serious work. I registered to report bugs and add feature-requests. One day Designer could actually replace Illustrator for me. I'm definately going to buy Designer once the Windows Demo ends and the snapping features are improved further. ~Andrej
  11. Hey, I asked this question a while ago in the adobe forum, but I never got a reply. So I'll try my luck here. I'd like to have a feature to "apply" clipping groups. Let's take several shapes and combine them into a clipping group (see attachments 1 & 2). The apply operation would have the following result: -children which are actually intersecting with the clipping path are intersected (standard boolean operation) --children which are not available for intersect-operations remain in the clipping group -children outside the clipping path are deleted -children completely inside the path will remain unaffected It would be a great feature, especially when you decide to clip whole artworks or cutting them apart. ~Andrej
  12. Thanks for your response. I hope there will be an improvement to this before the Windows beta + trial ends. Aligning shapes and groups of shapes by node-to-node snapping is crucial for me :)
  13. Hey MEB, thanks for the reply. I can select objects directly by holding control. And I can also select further objects holding shift. But the problem stays the same: I will have to select each object separately. As you can see in the attachment, there are two objects I want to align. The bottom shape consists of 3 groups. A group for the left wing, a group for the right wing and one group to keep the wings together. As I want to move them all together while having the possibility to let it snap to the center vertex, I need to have all shapes selected in node-mode. With the current implementation, I will have to select every object by node-tool-cmd-shift-clicking all 8 shapes. It would be much simpler if I could just drag a selection rectangle.
  14. Hey, what about an option to use the origin for all transform operations? I think there should be atleast an option to use it. ~Andrej
  15. Oh, I also didn't realize, these forums weren't able to display youtube videos. Here's a link instead: https://www.youtube.com/watch?v=8zvZPBvUgyU
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