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  1. Update: Banding was not the problem I found out. I made some progress figuring out why my initial height maps was coming out bad. Turns out when working with 4k images for terrain maps, it's better to have a lot of detail going on in the image so there's more transitioning between values. Adding some noise and blur helps. In fact I ended up creating a height map from a color photo using Substance Sampler and brought it into Affinity to tweak with level adjustments and it came out much better. If I do it all by hand, I now know not to make it "too clean" to avoid wide steps in the gradient from one value to another. I'm relieved it's not a Affinity issue. Grayscale 16bit exports just fine from what I'm seeing.
  2. I used the pen tool to create some shapes on empty pixel layers and used the flood fill tool to fill in the selections in grayscale. When I zoom in the edges have a brighter fringe which causes spikes all around the shorelines of my terrain when used as height map. How do we get a clean fill without fringing?
  3. I create grayscale maps a lot for 3D textures and height maps for terrain. I downloaded a grayscale image from google maps via "Google Maps for Height map". After adjusting the black and white values with levels I exported using "grayscale 16bit" My terrain looks like a pixelated mess. (document is 4096 x 4096) When I zoom in within Affinity, I notice a lot of banding with the transitions of gray values. Is this banding causing my terrains to render pixelated or am I missing something working with grayscale in Affinity?
  4. I never made a document in any paint program that went over 4k. I would like to create a document that's 16384 x 16384 pixels. The purpose of this is to create a height map to create a map for a game (Cities Skylines 2). The process requires both a height map called "Worldmap" and playable area "heightmap" to be 4096 x 4096 where the playable area is in the center and they both have to line up perfectly for a seamless overall map. So my plan is to make one grayscale height map and crop the 4096 center, then resize the 16384 down to 4096. My concern is if it would be too big or if I should expect any performance issues working at that size. Is it ok to make such large documents in Affinity? Or is it normal for there to be such large documents for certain projects?
  5. Thank you so much. I started over but this time made sure to add the adjustment layer then immediately make a group with the flowers and the adjustment layer. I then repeated stacking the levels on top of the HSL layer and it did not affect the whole document. I'm all set now.
  6. Yes the levels work when on top but then it affects the whole document. I only want to edit the flowers which have to be on top of the background image. Thank you, this sounds like a plan. I did try making a group but still ended up affecting the whole document. How do you restrict adjustment layers within a group?
  7. Hi. I have a layer with flowers that are white. I duplicated it and used a hue/saturation adjustment layer to turn the new layer red, nesting that hue adjustment within so it only affects that layer and not the whole document. After doing that, I want to also use a levels adjustment layer to deepen the color a bit but when I nest the levels adjustment within that red flower layer and move the sliders, nothing happens. What am I missing? Can we use more than one adjustment layer within one layer? In Photoshop I would usually just make a duplicate layer and make adjustments via Layer>(whatever adjustments I want to make) doing multiple edits with various options like curves, levels, color balance etc. and that was it. Is there a way to do changes to a layer without using adjustment layers like we could in Photoshop?
  8. Hi. I'm making maps for a game and wondering if there are brushes that are useful for creating height maps that work in affinity? Things like mountains, rivers subtle hills, shorelines with a smooth gradient etc. Any advice or link is appreciated.
  9. I'm sorry I didn't read the pinned thread that shows where to grab them at the bottom of the downloads page addressing this question before posting. Moderators can delete this thread. I'm probably gonna stick with MSIX anyway.
  10. Hi. I purchased the suite back in November last year when only the MSIX versions was available. Today I had to reinstall windows 10 on a new hard drive. Now that I'm on a fresh Windows installation, I would like to download the exe versions but I do not see them in my account under downloads only MSIX. How do I get the exe versions and activate with my license?
  11. Ok, thanks for the responses. I understand now. After making this post I looked around and see this reason is well known and it makes sense. I guess if I really want a portable I have to save up for an iPad...and pen...and case. It's ok, I want to upgrade my old tablet and this will be a huge consideration in my choices.
  12. Hello. I was wondering if Affinity would one day be on Android because I would love to use Affinity on the go or have an extra portable device to work with but I don't have any plans to get Apple products. Nothing against them, I only see myself buying apple stuff when/if I ever have super extra cash laying around. Since I'm on PC Windows, Android would be a much more seamless experience. Thanks in advance.
  13. Just a suggestion, maybe tell your IT boss to get it now for the discount price instead of paying $70 or $169 when the msi drops. It's like a pre-order at a low price where you can still kinda play with the app version in the mean time. Also would like to say Great Move buy the Serif team for announcing this. I will be switching to msi when it comes. Feels good when a company is listening with empathy and I know my investment is in a good place.
  14. With the programs open, I just right-clicked and pinned them to my taskbar. The icons are preserved in that case. It's an alternative if you can live without them being out on the desktop screen. I usually pin my favorite programs to the taskbar anyway.
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