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Fixx

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  1. I further tested and:

    text still is converted to paths on export to DWG (would be good to have option to keep it editable)

    scale goes from 1:500 to 1:400 on export to DWG. Setting it to back 1:500 after does not change elements, you have to transform them manually. It did happen also in earlier version (which caused some trouble as I prepared content to wrong scale :-D). This should be corrected.
    EDIT: I may be that the problem happens in IMPORT DWG as I remember I imported native DWG and got wrong scale (which I did not find out at the time). I tested exporting to DWG and importing that DWG back to AD so it is not necessarily export problem. I will check it later with Autodesk sw.

  2. OK I uploaded some files.

    Most of the DWGs do not open in AD, one says unsupported entities, one displays weird scale/all objects are bundled together.

    The one Affinity file refuses to export to DWG, uses up all memory.

    The memory leak is the most severe problem. Problem is persistent and appears after file is large and complex enough -- these files are only a few of the problematic ones.

  3. Opening and exporting big (3 MB and bigger) DWG drawings usually eats all memory and then some. System halts and I have to force quit Designer (version 2.5.7). Please correct this behaviour.

    Also, DWG export outlines/converts text to paths. This is unnecessary. Please retain editable text.

    System is Mac Mini M1, 16 GB, Sonoma 14.1.1 (23B81).

     

     

    Screenshot 79.png

  4. Designer just cannot handle large files. And especially DWG Export is problem. 

    I think there is some combined effect as large file size + DWG export promptly makes Designer to run out of memory. 

    I can edit and export large PDFs so and so (sometimes runs out of memory in PDF export) but exporting DWG format for the same files just does not work.

    File size is around 3,6 MB PDF and 12 MB Affinity format. Mac Mini M1 16 GB, 30 GB free disk space.

    Please optimize DWG Export.

    Screenshot 71.png

  5. I too have performance problems with large files, but with Designer. Document tends to freeze when changing page size, or when all pasted to new document. Generally editing object can be laggy, depending grouping/layering structure.

    Latest problem is that trying to export to DWG or DXF repeatedly kills app.

    File sizes are 3 MB and up (PDF) or 20 MB and up (afdesign). All vector.

    Mac Mini M1 16GB RAM.

  6. Would you please check if Designer can or cannot handle big vector file. I have older MBP with 16 GB RAM and lot of SSD space and handling any bigger files is very tedious. Like, select an object, wait for spinning ball to go away 90 seconds, delete the object, wait again... repeat, wait, repeat, wait.

    Is that NORMAL? ;-) 

    Document is a 7 MB PDF, all vector. Saved as Affinity it is 60 MB.

    Spinning ball indicates it is totally a memory shortage problem. I have still version 1.xxx. Does version 2 handle it better? Is M1/M2 mac better? Or is 16 GB always too little for that kind of document?

    Here is a link for the document if you want to test: https://www.dropbox.com/scl/fi/mq9zzanouyyy7o5ppxicf/02-Asemapiirustus.pdf?rlkey=x48q2bs3nzefgbr9niw5ejwjq&dl=0

  7. On 2/15/2023 at 3:22 PM, Ash said:

    these are raster based effects, and will mean any vector data you warp using these live filters will be rasterised when you come to export.

    Does it mean that the whole object will be rasterised? Instead of just rasterising the inner parts and keeping container vector as vector as would be the proper implementation? Say like in a simple object where is a simple bounding vector path with pasted inside bitmap?

  8. Exposure & Brightness is weird stuff... I wonder why photographers insist on using such tools (or maybe it is just developers who think photographers want them?).  Here is some explanation what is going on: https://www.lightxapp.com/difference-between-brightness-and-exposure/

    I would much prefer to operate just with white point, black point and gamma. And curve when more control is needed. And hilight recovery and shadow controls :-D

    I guess some apps apply advanced curve controls when exposure and brightness are used (think manipulating "knee" and "elbow" points in density curves of photographic film). 

    Anyway I do not think AP develop tools are very easily understood. I sure am not confident with them.

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