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Wikkiwhite

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Everything posted by Wikkiwhite

  1. Designers approximation seems to be lacking, and without any warning from the software you can get yourself in a lot of trouble with pixelation if you don’t play it very safe with your designs. Had to move to Adobe for the technical exports, as designer always had issues/bugs with my exports. Still great potential.
  2. Of course you shouldn’t have to. It’s a bummer for sure. I guess that’s just one way to keep it moving. CC was buggy for me as well. Just as buggy as affinity at times. I think serif can put a choke hold on a good portion of user not bringing in real money for their work each month if they don’t get ahead of themselves. Just seems like the development team/QA department can’t keep up. I smell subscriptions ha. Assuming they just need more money...
  3. @Andy05 I never have to fine tune results. They are always spot on. I just always wait until I’m done to make the conversions. So it’s not a bad work around for a $25 program ha. Takes me 10mns to make true vector layers out of my fake vector brushes to get true vector support on export. The key is using high-quality “vector” brushes
  4. Hey @Andy05, are you having trouble due to no true vector brush support? Just getting away from straight vector lines? I have some “vector” brushes (stretched PNG) that I use in my illustrations and when I’m happy with the stroke size and brush, I export a 32000x32000 PNG on a transparent background, then convert the high res PNG into a SVG using third party freeware/online APIs. The result is a layer of many curves that can be manipulated. If the “vector brushes” are sharp the result are pretty amazing. It’s a crutch that I have turned into a weapon.
  5. If you’re just looking to have control of layers and grouping, you may have luck with convertio.co. probably the coolest API I’ve used to turn lower quality JPEGs and PNG into vectors. If the document is terrible quality, you’re not gonna have much luck. Dialing in the exposure before converting can help avoid unwanted vectors. it’s not gonna translate back into text though like the resources above. All curves. At least you’d have a good quality version that could be scaled and moved around, if that was the desired result.
  6. Did you add the folder where the templates are stored on the computer? sometimes my templates aren’t shown when I first pull up the template page, but if I click presets and back to templates they show up as long as the folder has been added.
  7. If your Text is converted to curves you can make a node point on the circle and tapper to the M as needed. Or subtract the text curve from the circle curve with both selected. Transparent text knocked into a circle. Or a different workflow could be clip masking, depending on how you want things presented (what’s smashing into what) If you have all your magnetic snapping turned on you can easily move the curves node to interact and cover the circle as you wish or vice versa. I made this using that transparent technique. Designer.pdf
  8. Not that I see. Ive always had issues with color picker results being off when using video software to frame up a card, and always had to finish with scopes anyhow. I actually use DaVinci Resolve (software pictured in that link). Not the most useful tool. Not to say that other software can’t give great results. Couldn't tell you on plans, Nothing in 1.9.1 though.
  9. Yeah, I see how that could cause issues with the ways it’s treating the frame and text with that action. I know if you convert your text to curves, you would be able to achieve that. Not the greatest work around if your doing font heavy projects though... fully committed ha
  10. Awesome. Never knew you could enter percentage at X/Y - that will be helpful in this process. I guess I should just make some assets as you mentioned. Might as well. I think what I’m looking for might be a feature request. I want to be lazy and grab 30 curves in a group and quickly fan them (in, out, in inverted, out inverted, center V, center V inverted, in/out from center pivot, and a few other fanning modes) using one action. Preferably this action could be linked to whatever value you wish, X, Y, Rotation, etc.Then expand into color commands. It’s a common feature on digital lighting consoles and saves a ton of time when positioning hundreds of things relatively but using offsets in the fan presets. I can see it as something very handy in graphic design. For colors: create hundreds of circles, then make them all red. Then fan them all out towards blue. Now you have hundreds of circles varying from red to magenta, to blue and all hues between. Then one could V fan that same group using saturation. That seems like it would take some time using HSL layer adjustment but would take 60 sec using a fan feature. thanks!
  11. That’s just the most logical way I can think about it, not knowing how it’s coded. You’ll eventually get reprogrammed by designer and naturally grab bottom right. “yes... master serif”
  12. It’s a bit relative on what is selected. A normal shape or curve can be adjust as you wish while holding shift to adjust from any side. When you grab a text frame and a text size, designer seems to be treating them as two different items, which they kind of are - so it makes sense. You are adjust the work space and font at the same time. I guess that’s the way I think of it.
  13. If you where to select > shift > select in the layer panel, or shift click, or select multiple things anyway with the move tool on the screen - you will then have multiple groups/layers or “items” selected (however you have your work organized). Say 3 Circles and 2 text frames. Then you would want to use the far bottom right to adjust them all proportionally. Holding shift will break the horizontal/vertical linking.
  14. Thats the one you're looking for - bottom right. Same things happens with grabbing multiple layers. You’ll eventually be trained to always grab there ha. Grabbing the other edges would be cleaning up the framing.
  15. Did you use the frame text tool to insert the text? Or Artistic Text?
  16. Thanks, the HSL adjustment layers work well. I think I was overthinking that one ha. Heres what I mean with fanning: fanning degrees1.pdf Appreciate your time.
  17. Thanks for the tips. Power duplicate should speed things up for me. When rotating I’m thinking more of fanning using the degree a bit differently than just a certain degree evenly spaced. More selecting a bunch of curves and having them move further away based on its layering positions. If I had curves 1-5, the distance between 4 and 5 would be much greater than 1 and 2. The closer you are to the pivot, the less degree of a change is made (I can make a visual if it helps). HSL at the top of a group seems to do the trick. What’s good way to manage that when the desired content to be altered is split between multiple layers and groups? thank you!
  18. I’m looking for 2 features I use a lot in lighting design. Wondering if designer 1.9.1 has something similar. 1. Is referred to as “fanning” in the lighting design world. I don’t know if it’s called something different in the graphic world, but essentially being able to fan in and out multiple values at once using a common pivot point and offset values. example with curves: Take a straight curve using the pen tool. Duplicate it 5 times. Then select all 5 lines and fan them using the rotation point of the first curve as the common pivot. You could then have every line’s angle increased by 10 degrees as it fans out (0,10,20,30,40). Possibly also V fanning using the middle selected layer ( curve 3) as the starting point (20,10,0,10,20). example with color: Select 5 fills and have them fan from red to orange without using a gradient with solid colors as the result. 2. Changing colors proportIonally with current values without resetting them. Like grabbing 5 shapes/curves using different colors and quickly spinning all 5 of the colors’ hue at the same time. Many thanks!
  19. Hey @Dan C, I sent you a message with the file to check out as well as some screen shots and file results. Let me know what you think.
  20. I recreated my project in illustrator (luckily 80% of the pasting worked).I exported a PDF and it looks amazing. No raster issues. I take that PDF, open it in designer 1.9.1 and it looks amazing as well, but now I can properly export from designer without raster, exploded layers, or other unsupported issues. I think I may have had designer referencing SVGs as embedded in my designer file for some reason. Would this cause rasterized exports? Or possibly affinity’s SVG and PDF exports aren’t up to par with illustrator? I’m running out of troubleshooting. anyone from Serif? Hello? Any resources on things that cause rasterizing on export? Otherwise it’s off to Adobe land. Someone save my subscription soul ha. The support channels are very slow at Serif.
  21. If your project is not fully supported by SVG or PDF, affinity seems to always rasterize your vector lines along with rastered content. Something that illustrator does not do. I found this same issue in 1.9 as well. illustrator can raster only the pixel content while keeping vectors intact while exporting. Something affinity can’t seem to do.
  22. I’m clipping a vector (Texture) into vector curve. I have a vector logo made of curves and fills, and duplicate the layer and clip and vector into that layer and use that to blend into the original. Everything is vector in the logo. The exporting result is always rasterized regardless if I use basic blend modes and if i avoid mask erasing. Is there a resource somewhere that describes all the vector actions that cause rasterizing while in vector persona?
  23. Hello, i’m not having any success exporting an all vector project with masking or clipping with another vector using designer 1.9 OSX. SVG and EPS are the goal. Is there a resource somewhere that explains all the features in designer that trigger a vector layer to be rasterized upon export? I’ve read a few other post about FX and erase, so I’m looking to avoid any headaches in the future. Exporting has been a terrible experience in this software. All my work looks amazing in designer, but it’s stuck there since I always have export issues. The first project I’m trying to turn in seems to hate the clipping and masking I have created in a logo. The logo is all vector and is 50ft x 50ft. I know the the clipping layer is the issue, as I get no raster when excluding this layer. I previously had it masked, but read here that clipping vectors can help avoid rasterizing. Any tips are appreciated. This baby is ready to be deliver, I just can’t cut the cord. Thanks!
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