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BenjiGameDev

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  1. Gosh, I just figured it out after I finished posting this. Select all objects, then Ctrl+A, and then modify nodes.
  2. Hi, Is there a way to convert multiple nodes from multiple objects at once (without merging objects)? Even though I'm selecting multiple nodes here, it won't convert unless I select each object separately, then select all nodes from within each object. Not productive at all.
  3. When applying a gradient, it is quite hard to predict what the impact of the default gradient will be. The new node will have changes in HSL, but these changes are inconsistent and not always desired. It would be great if we could have a way to toggle impact of gradient to be: H [decrease][do not change][increase] S [decrease][do not change][increase] L [decrease][do not change][increase] Imagine I only want to decrease luminosity across a large number of objects, then I can select decrease luminosity and do not change hue and saturation. This way I can productively stroke every object in the desired direction and model objects with a predictable effect.
  4. Hi, I couldn't find any keyboard shortcuts for vector joining operations. Is there any? On Inkscape there's Ctrl++ or Ctrl+- or Ctrl+/ and so on it's very intuitive...
  5. Hey, I've worked on a vector + pixel job and want to iterate several times on the pixel part. I would like to delete / reset all pixel layers as a bulk operation. Right now I have to select them one by one, it's tedious. Is there a way to bulk select all layers of a certain type? In this case, select all pixel layers?
  6. Oh! Hidden secret! Feels like the Da-Vinci Code. Thank you for the clue!
  7. Hi, In the middle of my drawing the "transparency" slider under the color settings has been replaced by a "noise" slider. What did I press by accident and how do I get it back to transparency instead of noise?
  8. Oh @v_kyr this is lovely, let me give it a try. If that indeed does the trick, AD should totally have a "Fx" tool to apply selected effect like an Fx fairy all over the drawing board. Thanks!
  9. Thanks @R C-R for this. I've learned few more things about gradients now. Still this would provide absolute swatch parameters, and not relative parameters. So if if the objects have different colors, it would simply override the existing color to replace it with the selected swatch. I'll push this is feature request I guess. Meanwhile, I'll do my 500 shades
  10. Thanks for taking the time to show all this @v_kyr. So the problem is a workflow order: you have to apply the gradient to the object first, then edit the gradient node to the desired HSL. That's what I'm doing. But that's not how I need it to work: I want to : First modify the settings of the gradient tools so that when applied to any existing object, it would reduce Luminosity by L%. Then apply the gradient tool of any given HSL, and the gradient would reduce Luminosity by the % setting above. From a practical point of view, I have an illustration with 500 + objects, each of different colors. I do not want to apply the gradient 500 times and modify the values 500 times, but only one time and then apply the modification to 500 objects. Does that make sense?
  11. Apologies, I should have been more precise in my language. Here is what I mean: On the left side I have a basic shape with a HSL (227:55:78). Then I am swiping the gradient tool from right to left across the shape. In the middle is what I would like the gradient tool to do: reducing the Luminosity from a value of 78 to 49, leaving Hue and Saturation unchanged. On the right is the actual behavior of the tool: it will increase Saturation from 55 to 88 and reduce the Luminosity to 52. Now my objective here is to find a setting, whereby I can tell the gradient tool how I want it to behave: Here, reduce luminosity. In another situation perhaps, reduce transparency etc. I don't want to have to apply the gradient first, then select the gradient not to rectify the error each time. It's too time consuming.
  12. Thanks there. However, I’m under the impression that we’re not talking about the same thing. See on my example, the original color is almost white (a very light orange in fact). When I’m using the gradient tool, it is not simply darkening the color (reduce Light), but it’s also increasing Saturation, hence now it’s a vivid orange. I’m using the gradient for shadows and so I only want the L to reduce. I don’t want more saturation.
  13. Hello, I'm not sure to understand the default behavior of the gradient tool. Why is it giving me this color, instead of reducing light? How can I make the gradient tool reduce L by default? Am I missing something?
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