Erunur Posted January 21 Posted January 21 Does this software support the maximum 256x256x256 LUTs (in any format) Also does it support Tetrahedral interpolation? I want to use/create such detailed LUTs Quote
NotMyFault Posted January 21 Posted January 21 https://affinityspotlight.com/article/1d-vs-3d-luts/ quantity slider in „Export LUT“ tops out at 64 Erunur 1 Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
Erunur Posted January 21 Author Posted January 21 (edited) 8 hours ago, NotMyFault said: https://affinityspotlight.com/article/1d-vs-3d-luts/ quantity slider in „Export LUT“ tops out at 64 I don't understand how this and davinci resolve let free open source alternatives do better at basic stuff like this all the time I just asked the same question on davinci's forum and it also maxes out at 64 Edited January 21 by Erunur Quote
NotMyFault Posted January 21 Posted January 21 1 hour ago, Circulus said: This on windows; Ok Desktop allows 126^3, but the spotlight article mentions only 64^3, too, like available for export on iPad. As iPad allows to open files created by desktop, iPad might be able to process „larger“ LUT‘s that it is able to create. Someone might try it. Nobody at Affinity seems to take specifications and documentation serious, or consistency between Desktop and iPad. added to my list Obscured 1 Quote Mac mini M1 A2348 | MBP M3 Windows 11 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 | Dell 27“ 4K iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. I use iPad screenshots and videos even in the Desktop section of the forum when I expect no relevant difference.
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