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Posted

I would like to import countless images from a painting program in Affinity Designer to paste them into my asset folder. Unfortunately, for each sharing of an image, I have to close the previous document and therefore perform hundreds of unnecessary repetitions. Actually, I always want to import every new image and save it as an asset. Can this be simplified? The image is shared as PNG with transparency and should then be in my asset folder without a background:

IMG_0097.thumb.png.5d2c011d194f4ab89cd9d82d7dd700de.png

IMG_0098.thumb.png.8a8286706dd20ee34f05d347634db069.png

Affinity on iPad 🙌🏻 headless on mac mini 🍎

Posted

I would recommend not using this approach. Every image that you add as an Asset will become part of a single file in the file system (assuming the Asset implementation in iPad is the same as on the desktop) and as that file grows larger and larger it will begin to impact your application performance. Additionally, as it grows larger and larger it will become fragile, and may tend to eventually break. At that point, you will either need to reconstruct it from scratch, or by importing backups you have made by manually exporting each Asset category.

However, I think you can get around the workflow issue you've described by:

  1. Creating a document.
  2. Placing your image into it.
  3. Rasterizing the layer in the Layers panel.
  4. Selecting the layer in the Layers panel and adding it to Assets.
  5. Repeating from 2. (Optionally delete each layer after step 4.)

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

Oh i just would like to create such assets to categorize them and export them/ import them as they were needed. It feels more likely to me to build some catalogs containing such assets instead of maintaining hundreds of PNGs in an iOS system (over years)

Affinity on iPad 🙌🏻 headless on mac mini 🍎

Posted

Maintaining them in the file system will prove better in the long run, I believe. The Assets panel is not really designed for that function.

Just organize them into a good set of folders and a good folder hierarchy to enable finding them easily, and give them good names.

(Just my opinion, of course, but based on my and other users' experiences.)

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

Posted

You're welcome.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
    Laptop 2: Windows 11 Pro 24H2,  16GB memory, Snapdragon(R) X Elite - X1E80100 - Qualcomm(R) Oryon(TM) 12 Core CPU 4.01 GHz, Qualcomm(R) Adreno(TM) X1-85 GPU
iPad:  iPad Pro M1, 12.9": iPadOS 18.5, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sequoia 15.5

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