Bololoco Posted September 23, 2023 Share Posted September 23, 2023 I've yet to try this but can I stitch together multiple zooms from different lenses so that some areas of my images have more detailed resolution than other areas? Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted September 24, 2023 Share Posted September 24, 2023 Shouldn't be too complicated. Can you upload some example images? Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
Bololoco Posted September 24, 2023 Author Share Posted September 24, 2023 I'll get out with my camera over the next few days and try to stitch together a little scene....nothing too large but will try and get something interesting captured NotMyFault 1 Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted September 24, 2023 Share Posted September 24, 2023 Basically, you need to start with an image of highes resolution. Then add one with lower resolution as bottom layer. Resize canvas e.g. by factor 2 or 4 stretch the bottom image with transform panel so it matches the the smaller high-res image. add more high-res images you may need to add perspective filters if images were taken from different positions. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. My posts focus on technical aspects and leave out most of social grease like „maybe“, „in my opinion“, „I might be wrong“ etc. just add copy/paste all these softeners from this signature to make reading more comfortable for you. Otherwise I’m a fine person which respects you and everyone and wants to be respected. Link to comment Share on other sites More sharing options...
Bololoco Posted September 24, 2023 Author Share Posted September 24, 2023 Ok, remember, i'm fairly new to Affinity, so a lot of this is new to me. Anyway, I need to go to bed shortly.....got work in the morning Quote Link to comment Share on other sites More sharing options...
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