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Designer Text Filler


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I know there is the option in Publisher, but there is no way to Insert Filler Text from within Designer.

Can do so on Desktop version, just unclear if possible on iPad version, when producing Layouts.

Since you cannot Switch Personas from Designer to Publisher….as you could from Publisher to Designer for example…how can you insert simple Filler Text, as can be performed in Desktop version (and Tutorials)…?

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4 hours ago, StudioJason said:

since you cannot Switch Personas from Designer to Publisher

Not personas, and there's no "Edit in" command (yet), but all you need to do is to save your *.afdesign, and then simply open it with Publisher. Once in Publisher, use the StudioLink. You may even want to "Save As" *.afpub. Remember: The file extension is only there for defining the default app to open the document. The actual document format is the same for all three apsp.

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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50 minutes ago, loukash said:

Not personas, and there's no "Edit in" command (yet), but all you need to do is to save your *.afdesign, and then simply open it with Publisher. Once in Publisher, use the StudioLink. You may even want to "Save As" *.afpub. Remember: The file extension is only there for defining the default app to open the document. The actual document format is the same for all three apsp.

Yes, this and other solutions are already known… asking for more than just a workaround, really. It is something so simple…AND included in the Desktop version, with a Right-click of a mouse. But then, guess that pretty much sums up yet another simple thing not included in iPad V2.

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It's been acknowledged by Serif that the iPad apps V2 are slightly behind their desktop counterparts featurewise. Quite a few of the new features haven't been fully implemented yet. My uneducated guess is that apparently, they wanted to meet a V2 release deadline before the end of the year (marketing!) while one of the conditions was that all apps must be released on all platforms simultaneously. My uneducated guess also is that this was decided at the executive level, not in the developer labs. ;) But that's how business goes…

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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Just now, loukash said:

It's been acknowledged by Serif that the iPad apps V2 are slightly behind their desktop counterparts featurewise. Quite a few of the new features haven't been fully implemented yet. My uneducated guess is that apparently, they wanted to meet a V2 release deadline before the end of the year (marketing!) while one of the conditions was that all apps must be released on all platforms simultaneously. My uneducated guess also is that this was decided at the executive level, not in the developer labs. ;) But that's how business goes…

Funny how iPad V2 is similarly behind their counterparts, just as V1 after so much time, and never seemed to catch up. Got a few uneducated guesses of my own on that.✌️

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iPadOS is a platform on its own, with a lot of challenges to be solved, that are usually a non-issue on desktop OS.
I'm actually surprised how well the Affinity suite works on iPad. But I've never had v1 on iPad, got v2 via the Universal License. So I can't compare directly. But in the past few years I have tried a few other design apps on the iPad. None of those was usable for my workflow yet. 

Anyway, we've been using iPads since 2011 (iPad 2). Until now they were literally just our family "consumer device" for casual internet connection, video streaming and the like. Now with Affinity v2, I have also bought an Apple Pencil, and I'm looking forward to actually make some money on the iPad in the near future. (Not yet though: real jobs are still being done with v1 on a pre-Catalina Mac. Never change a rock solid ecosystem! :D)

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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14 hours ago, loukash said:

iPadOS is a platform on its own, with a lot of challenges to be solved, that are usually a non-issue on desktop OS.
I'm actually surprised how well the Affinity suite works on iPad. But I've never had v1 on iPad, got v2 via the Universal License. So I can't compare directly. But in the past few years I have tried a few other design apps on the iPad. None of those was usable for my workflow yet. 

Anyway, we've been using iPads since 2011 (iPad 2). Until now they were literally just our family "consumer device" for casual internet connection, video streaming and the like. Now with Affinity v2, I have also bought an Apple Pencil, and I'm looking forward to actually make some money on the iPad in the near future. (Not yet though: real jobs are still being done with v1 on a pre-Catalina Mac. Never change a rock solid ecosystem! :D)

Don’t have to convince me. Have used Apple since Apple IIE Basic.

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1 minute ago, StudioJason said:

Have used Apple since Apple IIE Basic.

Alright. You won. :) 

MacBookAir 15": MacOS Ventura > Affinity v1, v2, v2 beta // MacBookPro 15" mid-2012: MacOS El Capitan > Affinity v1 / MacOS Catalina > Affinity v1, v2, v2 beta // iPad 8th: iPadOS 16 > Affinity v2

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